Aesir Interactive GmbH
About the company
At Aesir Interactive, we bring creativity and precision together to craft unforgettable gaming experiences. Behind every great game stands an inspiring world and striking visuals and our Art team plays a key role in making this possible. We’re looking for a talented 2D Artist to help shape the visual identity of our current and upcoming projects, creating art that captivates and excites players around the globe.
Your role As part of our Art Department, you will create high-quality 2D assets and visual concepts that define the look and feel of our games. You will work closely with Art Directors, Technical Artists, Game Designers, and other artists to bring environments, characters, and UI elements to life. Your work will ensure that our games are visually cohesive and memorable.
The kind of stuff you’ll be doing
Designing and creating high-quality 2D artwork such as concept art, character designs, environment illustrations, icons, and textures
Collaborating with Art Directors, Game Designers and Technical Artists to define and maintain the artistic vision of the project and ensure solid integrations
Creating mood boards, style guides, and paint-overs to support visual development
Designing and creating UI/UX mockups to shape the interaction layer of a game and produce the related UI graphics
Working with the 3D and Tech Art teams to ensure seamless integration of 2D assets into the game engine
Iterating on feedback and adapting designs to gameplay needs and technical constraints
Preparing promotional artwork, key art, and marketing materials when needed
Create beautifications and concept art for presentations of new game ideas and pitches
Who are we looking for A creative and detail-oriented artist with a strong sense of visual storytelling and game aesthetics. You thrive in a collaborative environment, communicate effectively, and can adapt your style to different projects. You understand the purpose of your creations in the context of an interactive, narrative game product. You are passionate about games and eager to translate ideas into compelling visuals.
Main responsibilities
Creation of high-quality 2D art assets and concept art for characters, environments, and UI
Maintaining a consistent visual style across all 2D elements
Supporting the development of mood boards and visual direction
Close collaboration with the Art and Design teams to ensure the game’s artistic goals are met
Preparing artwork for both in-game use and external marketing materials
Working on presenting new game ideas and pitches
Additional responsibilities
Contributing to the refinement of art pipelines and tools
Providing paint-overs or feedback for other team members when needed
Assisting with art reviews and style guide updates
The ideal candidate also has one more of the following
Experience creating key art or promotional illustrations for games
Knowledge of UI/UX design principles and the ability to create user-friendly interfaces on different platforms and with different inputs
Familiarity with 3D workflows or basic 3D modeling/lighting knowledge to support concepting
Understanding of game engines (e.g., Unreal Engine) and their requirements for 2D assets
Your Profile
Degree in Art, Design, or a related field or equivalent professional experience
Strong portfolio showcasing a variety of 2D art styles and concept art
Proficiency in industry-standard tools such as Adobe Photoshop, Illustrator, or similar
Strong understanding of color, composition, and visual storytelling
Good communication skills in English (German is a plus)
A structured, proactive, and team-oriented way of working
Benefits
A welcoming and vibrant office just 10 minutes from Munich Central Station
Flexible remote work options tailored to your needs
A 38-hour workweek that promotes a healthy work-life balance
Monthly €50 credit card top-up*
Public transport ticket covered by Aesir*
Lunch subsidy of €7.50 for each day you work, whether onsite or remotely*
Free drinks, coffee, tea, and a weekly fresh organic fruit basket
Table tennis and foosball for creative breaks
Fun company events :)
#J-18808-Ljbffr
Your role As part of our Art Department, you will create high-quality 2D assets and visual concepts that define the look and feel of our games. You will work closely with Art Directors, Technical Artists, Game Designers, and other artists to bring environments, characters, and UI elements to life. Your work will ensure that our games are visually cohesive and memorable.
The kind of stuff you’ll be doing
Designing and creating high-quality 2D artwork such as concept art, character designs, environment illustrations, icons, and textures
Collaborating with Art Directors, Game Designers and Technical Artists to define and maintain the artistic vision of the project and ensure solid integrations
Creating mood boards, style guides, and paint-overs to support visual development
Designing and creating UI/UX mockups to shape the interaction layer of a game and produce the related UI graphics
Working with the 3D and Tech Art teams to ensure seamless integration of 2D assets into the game engine
Iterating on feedback and adapting designs to gameplay needs and technical constraints
Preparing promotional artwork, key art, and marketing materials when needed
Create beautifications and concept art for presentations of new game ideas and pitches
Who are we looking for A creative and detail-oriented artist with a strong sense of visual storytelling and game aesthetics. You thrive in a collaborative environment, communicate effectively, and can adapt your style to different projects. You understand the purpose of your creations in the context of an interactive, narrative game product. You are passionate about games and eager to translate ideas into compelling visuals.
Main responsibilities
Creation of high-quality 2D art assets and concept art for characters, environments, and UI
Maintaining a consistent visual style across all 2D elements
Supporting the development of mood boards and visual direction
Close collaboration with the Art and Design teams to ensure the game’s artistic goals are met
Preparing artwork for both in-game use and external marketing materials
Working on presenting new game ideas and pitches
Additional responsibilities
Contributing to the refinement of art pipelines and tools
Providing paint-overs or feedback for other team members when needed
Assisting with art reviews and style guide updates
The ideal candidate also has one more of the following
Experience creating key art or promotional illustrations for games
Knowledge of UI/UX design principles and the ability to create user-friendly interfaces on different platforms and with different inputs
Familiarity with 3D workflows or basic 3D modeling/lighting knowledge to support concepting
Understanding of game engines (e.g., Unreal Engine) and their requirements for 2D assets
Your Profile
Degree in Art, Design, or a related field or equivalent professional experience
Strong portfolio showcasing a variety of 2D art styles and concept art
Proficiency in industry-standard tools such as Adobe Photoshop, Illustrator, or similar
Strong understanding of color, composition, and visual storytelling
Good communication skills in English (German is a plus)
A structured, proactive, and team-oriented way of working
Benefits
A welcoming and vibrant office just 10 minutes from Munich Central Station
Flexible remote work options tailored to your needs
A 38-hour workweek that promotes a healthy work-life balance
Monthly €50 credit card top-up*
Public transport ticket covered by Aesir*
Lunch subsidy of €7.50 for each day you work, whether onsite or remotely*
Free drinks, coffee, tea, and a weekly fresh organic fruit basket
Table tennis and foosball for creative breaks
Fun company events :)
#J-18808-Ljbffr