DePaul University
Adjunct Faculty in Game Programming
DePaul University, Chicago, Illinois, United States, 60290
Adjunct Faculty in Game Programming
Full-time Faculty Positions Full-time faculty positions will be posted on a per-opening basis. Postings are organized by college/school and department. Applicants will be evaluated at the college/school level for the position which they are submitting an application. Unless noted by a close date, positions will remain open until they are filled. Qualified applicants are encouraged to apply. Part-time Faculty Positions DePaul University invites expressions of interest for a pool of qualified Part-Time Faculty to teach courses in various disciplines across all 10 colleges and schools. Individuals may submit their credentials to any posting for which they are qualified. Postings are organized by college/school and department. Screening is ongoing, depending on curricular need and funding. Selected individuals will be contacted if they reach the finalist stage for teaching specific courses. The pool remains active until the closing date specified in each posting; resubmission is required for continued interest beyond that date. All pool candidates will be notified via email when postings close. Below are the details for the posting, including supplementary documentation and questions to review before applying or submitting interest. To apply, click the
Apply for this Job
link/button. Apply for this Job Posting Details
Job ID:
47765 College/School:
Chicago, IL - Jarvis College of Computing & Digital Media Responsibilities
DePaul's Jarvis College of Computing & Digital Media (CDM) is located in Chicago's Loop, the city's central business district. CDM values diversity and aims to recruit and maintain a diverse faculty. Part-time positions are available throughout the academic year, including summer sessions. Course schedules vary quarterly, and the college will coordinate with selected individuals to determine schedules. Courses are not guaranteed but ample notice is provided about available courses. Applicants with matching expertise will be contacted for interviews. The School of Computing (SoC) offers undergraduate and graduate programs including Computer Science, Artificial Intelligence, Cybersecurity, Data Science, Game Programming, and more. Learn more at
https://www.cdm.depaul.edu/academics/Pages/School-of-Computing.aspx . Required Qualifications
- Master's degree in the discipline, or 18 semester/27 quarter hours of graduate work, or an undergraduate degree with at least five years of relevant professional experience. Exceptions may be approved by the dean. - Demonstrated experience working in diverse learning environments. Special Instructions to Applicants
DePaul offers undergraduate and graduate degrees in Game Programming. The Bachelor of Science in Game Programming trains students in programming fundamentals with an interdisciplinary focus on game development, including collaboration with multidisciplinary teams. Areas include level design, game scripting, graphics, physics, AI, and more. The Master of Science in Game Programming prepares students for high-level game programming careers, covering real-time computing, graphics, AI, animation, software engineering, and networking, with a focus on current industry trends and applied practice. Additional Information
Exceptions to standard rates may apply based on course specifics. The salary range is approximately $4,700 to $6,000 per course, depending on qualifications and experience. Benefits information is available at
https://offices.depaul.edu/human-resources/benefits/part-time/Pages/default.aspx . DePaul operates primarily on a quarter system, with courses typically lasting 11 weeks, except for the College of Law, which follows a semester system. Salary Range:
$4,700 - $6,000 per course, based on experience and qualifications. Applicant Documents
Cover Letter, CV
#J-18808-Ljbffr
Full-time Faculty Positions Full-time faculty positions will be posted on a per-opening basis. Postings are organized by college/school and department. Applicants will be evaluated at the college/school level for the position which they are submitting an application. Unless noted by a close date, positions will remain open until they are filled. Qualified applicants are encouraged to apply. Part-time Faculty Positions DePaul University invites expressions of interest for a pool of qualified Part-Time Faculty to teach courses in various disciplines across all 10 colleges and schools. Individuals may submit their credentials to any posting for which they are qualified. Postings are organized by college/school and department. Screening is ongoing, depending on curricular need and funding. Selected individuals will be contacted if they reach the finalist stage for teaching specific courses. The pool remains active until the closing date specified in each posting; resubmission is required for continued interest beyond that date. All pool candidates will be notified via email when postings close. Below are the details for the posting, including supplementary documentation and questions to review before applying or submitting interest. To apply, click the
Apply for this Job
link/button. Apply for this Job Posting Details
Job ID:
47765 College/School:
Chicago, IL - Jarvis College of Computing & Digital Media Responsibilities
DePaul's Jarvis College of Computing & Digital Media (CDM) is located in Chicago's Loop, the city's central business district. CDM values diversity and aims to recruit and maintain a diverse faculty. Part-time positions are available throughout the academic year, including summer sessions. Course schedules vary quarterly, and the college will coordinate with selected individuals to determine schedules. Courses are not guaranteed but ample notice is provided about available courses. Applicants with matching expertise will be contacted for interviews. The School of Computing (SoC) offers undergraduate and graduate programs including Computer Science, Artificial Intelligence, Cybersecurity, Data Science, Game Programming, and more. Learn more at
https://www.cdm.depaul.edu/academics/Pages/School-of-Computing.aspx . Required Qualifications
- Master's degree in the discipline, or 18 semester/27 quarter hours of graduate work, or an undergraduate degree with at least five years of relevant professional experience. Exceptions may be approved by the dean. - Demonstrated experience working in diverse learning environments. Special Instructions to Applicants
DePaul offers undergraduate and graduate degrees in Game Programming. The Bachelor of Science in Game Programming trains students in programming fundamentals with an interdisciplinary focus on game development, including collaboration with multidisciplinary teams. Areas include level design, game scripting, graphics, physics, AI, and more. The Master of Science in Game Programming prepares students for high-level game programming careers, covering real-time computing, graphics, AI, animation, software engineering, and networking, with a focus on current industry trends and applied practice. Additional Information
Exceptions to standard rates may apply based on course specifics. The salary range is approximately $4,700 to $6,000 per course, depending on qualifications and experience. Benefits information is available at
https://offices.depaul.edu/human-resources/benefits/part-time/Pages/default.aspx . DePaul operates primarily on a quarter system, with courses typically lasting 11 weeks, except for the College of Law, which follows a semester system. Salary Range:
$4,700 - $6,000 per course, based on experience and qualifications. Applicant Documents
Cover Letter, CV
#J-18808-Ljbffr