Join to apply for the Software Quality Architect role at Electronic Arts (EA)
Join to apply for the Software Quality Architect role at Electronic Arts (EA)
Description & Requirements
Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.
Description & Requirements
Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.
As a Software Quality Architect at Electronic Arts, you will lead the creation and execution of a robust software quality strategy. You will champion the use of automation and emerging technologies to enhance test coverage, stability, and performance throughout the development lifecycle. As a technical and strategic leader, you will drive quality innovation, foster deep cross-functional collaboration, and mentor a team of quality professionals to deliver world-class player experiences.
You will work closely with partners across Quality Verification, Engineering, Production, and Design to define quality goals, shape tools and pipelines, and ensure we proactively detect and resolve issues before they reach players.
Key Responsibilities
Quality Strategy and Technology Leadership
- Design and implement a comprehensive software quality strategy emphasizing automation, scalability, and effectiveness.
- Develop automation plans that expand test capabilities and coverage, support continuous validation, and empower teams to focus manual efforts on higher-value exploratory and experience-focused testing.
- Drive reporting and resolution of issues related to game/platform stability, performance, and test coverage.
- Keep current with industry trends and introduce new tools, technologies, and methodologies to improve quality engineering practices.
- Integrate telemetry, data analytics, and AI/ML capabilities to enhance test insight and impact.
- Partner with the Software Quality Technical Director to shape the roadmap and design scalable solutions.
- Collaborate with multi-disciplinary stakeholders to align quality strategies with feature and release goals.
- Define project requirements, track goals and quality KPIs, and ensure risks are transparently communicated and addressed.
- Act as a primary point of contact for quality matters in planning, execution, and milestone reviews.
- Lead regular syncs and reporting cadences to monitor progress and drive cross-functional alignment.
- Mentor, coach, and support the growth of quality analysts, engineers, and designers on your team.
- Facilitate clear goal-setting, skill development, and team engagement practices.
- Foster a culture of experimentation, inclusion, accountability, and continuous improvement.
- Identify process improvements and implement best practices across the team and broader organization.
- 7+ years of experience in Quality Assurance, Quality Engineering, or Software Testing.
- 5+ years in a strategic or team leadership role, with direct people management.
- Proven track record of designing and executing scalable automation and quality strategies.
- Solid understanding of software development practices, system architecture, and development risks.
- Strong communication and collaboration skills across multiple locations and time zones.
- Experience driving open box testing using modern development tools and frameworks.
- 3+ years experience in video game development is strongly preferred.
- Proficient with tools such as JIRA, Confluence, TestRail, DevTest, Perforce, or Git.
- Hands-on experience leveraging modern AI/ML/LLM systems to automate tasks.
- Data analysis and visualization using Power BI, Tableau, or similar.
- Hands-on experience with automation frameworks and telemetry systems.
- Experience with game engine tools such as Frostbite, Unreal Engine, or Unity.
- Knowledge of Agile development practices (Scrum, Kanban).
- Programming, scripting, or database experience (e.g., C#, Python, JavaScript, SQL).
The ranges listed below are what EA in good faith expects to pay applicants for this role in these locations at the time of this posting. If you reside in a different location, a recruiter will advise on the applicable range and benefits. Pay offered will be determined based on a number of relevant business and candidate factors (e.g. education, qualifications, certifications, experience, skills, geographic location, or business needs).
PAY RANGES
- California (depending on location e.g. Los Angeles vs. Sacramento) * $122,400 - $176,300 USD
About Electronic Arts
Were proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA. We value adaptability, resilience, creativity, and curiosity. From leadership that brings out your potential, to creating space for learning and experimenting, we empower you to do great work and pursue opportunities for growth.
We adopt a holistic approach to our benefits programs, emphasizing physical, emotional, financial, career, and community wellness to support a balanced life. Our packages are tailored to meet local needs and may include healthcare coverage, mental well-being support, retirement savings, paid time off, family leaves, complimentary games, and more. We nurture environments where our teams can always bring their best to what they do.
Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.
Seniority level
Seniority level
Mid-Senior level
Employment type
Employment type
Full-time
Job function
Job function
Engineering and Information TechnologyIndustries
Entertainment Providers
Referrals increase your chances of interviewing at Electronic Arts (EA) by 2x
Get notified about new Software Architect jobs in Redwood City, CA .
San Francisco, CA $145,000.00-$230,000.00 3 weeks ago
San Mateo, CA $230,000.00-$305,000.00 8 hours ago
Technical Lead/ Manager, Software Engineering
Hayward, CA $170,000.00-$190,000.00 2 weeks ago
San Francisco, CA $100,000.00-$250,000.00 1 day ago
Architect / Technical Lead - System / Packaging / Thermal
San Francisco, CA $70,000.00-$150,000.00 16 hours ago
Director of Engineering, Shopping and E-commerce
San Francisco, CA $220,800.00-$315,000.00 2 weeks ago
San Francisco, CA $236,400.00-$354,600.00 2 weeks ago
San Francisco Bay Area $105.00-$110.00 4 weeks ago
San Francisco Bay Area $130,000.00-$175,000.00 1 month ago
Senior Director Software Development (AI Group)
San Jose, CA $278,720.00-$418,080.00 1 week ago
San Francisco, CA $150,000.00-$200,000.00 6 months ago
Senior Software Engineer, Handshake Plus - Monetization
Solutions Architect, Financial Services, Google Cloud
Sunnyvale, CA $147,000.00-$216,000.00 1 week ago
Redwood City, CA $225,000.00-$285,000.00 2 days ago
San Francisco Bay Area $70,000.00-$150,000.00 16 hours ago
Senior Solutions Architect, Global Partner Team
Senior Solutions Architect, Global Partner Team
Were unlocking community knowledge in a new way. Experts add insights directly into each article, started with the help of AI.
#J-18808-Ljbffr