Refactor Games
Senior Technical Artist (Unreal Engine 5 / Sports)
Refactor Games, Santa Monica, California, United States, 90403
Refactor Games is a
AAA sports video game studio . We are developing the next generation of professional
football (soccer) video games
using
Unreal Engine 5 .
Read all the information about this opportunity carefully, then use the application button below to send your CV and application.
We are looking for a
Senior Technical Artist
focused on optimizing a
visually rich and performant
football game.
Experience: 3+ years developing games for console and/or PC, ideally sports or competitive multiplayer. At least 1 shipped high-quality football game or a similar sports game.
Responsibilities: Profile and optimize GPU/CPU performance. Implement LODs, streaming systems, texture optimization, material simplification. Collaborate with art, VFX, and rendering teams to meet performance targets. Guide art teams on best practices for console and PC optimization. Ensure large-scale scenes (crowds, stadiums) perform well in-game.
Requirements: 5+ years of technical art experience. Deep knowledge of UE5 performance profiling and optimization. Experience shipping optimized games on console and PC. Strong communication skills; able to train other team members.
AAA sports video game studio . We are developing the next generation of professional
football (soccer) video games
using
Unreal Engine 5 .
Read all the information about this opportunity carefully, then use the application button below to send your CV and application.
We are looking for a
Senior Technical Artist
focused on optimizing a
visually rich and performant
football game.
Experience: 3+ years developing games for console and/or PC, ideally sports or competitive multiplayer. At least 1 shipped high-quality football game or a similar sports game.
Responsibilities: Profile and optimize GPU/CPU performance. Implement LODs, streaming systems, texture optimization, material simplification. Collaborate with art, VFX, and rendering teams to meet performance targets. Guide art teams on best practices for console and PC optimization. Ensure large-scale scenes (crowds, stadiums) perform well in-game.
Requirements: 5+ years of technical art experience. Deep knowledge of UE5 performance profiling and optimization. Experience shipping optimized games on console and PC. Strong communication skills; able to train other team members.