Meta Platforms
3D Artist | XR Tech
We are seeking a dedicated 3D Artist to serve as a crucial link between our artistic and engineering teams. This role involves collaborating closely with a multifaceted, interconnected team dedicated to crafting engaging experiences to demonstrate technology use cases between research and product. Responsibilities
Partner closely with the engineering and design teams to develop experiences across a range of devices. Pathfind and adopt new GenAI technology workflows for Artists. Create visually compelling 2D imagery, 3D renderings, characters and environments. Prototype, profile and optimize custom shaders, and lighting scenarios. Implement runtime logic within a complex real-time environment with performance limitations in mind. Consistently give and take constructive feedback, direct next steps, and communicate clear goals and outcomes to your team. Minimum Qualifications
7+ years of experience developing real-time experiences. Demonstrated expertise with at least one of the following pipelines: Runtime Behaviors, or Asset Pipeline. Experience in content authoring packages (e.g. Maya, Substance, Houdini, Blender, etc.). Experience in content Artificial Intelligence packages (e.g. ComfyUI, Stable Diffusion, Flux. etc.). Experience working with Unity and/or Unreal. Expertise in at least one low-level programming language. Understanding of architecture for complex tools and pipelines with a focus on content creators. Experience in shader languages (Open Graphics Library Shading Language, ShaderLab, High-Level Shading Language). Experience with game/real-time profiling and optimization techniques. Experience collaborating on multi-disciplinary teams. Expertise working with version control systems (Git, Perforce, etc.), using advanced workflows. Preferred Qualifications
Virtual Reality, Mixed Reality and Augmented Reality experience. Demonstrated experience of real-time graphics pipeline concepts. Experience with creating Low-Rank Adaptation models. About Meta Meta builds technologies that help people connect, find communities, and grow businesses. When Facebook launched in 2004, it changed the way people connect. Apps like Messenger, Instagram and WhatsApp further empowered billions around the world. Now, Meta is moving beyond 2D screens toward immersive experiences like augmented and virtual reality to help build the next evolution in social technology. People who choose to build their careers by building with us at Meta help shape a future that will take us beyond what digital connection makes possible todaybeyond the constraints of screens, the limits of distance, and even the rules of physics. $149,000/year to $205,000/year + bonus + equity + benefits Individual compensation is determined by skills, qualifications, experience, and location. Compensation details listed in this posting reflect the base hourly rate, monthly rate, or annual salary only, and do not include bonus, equity or sales incentives, if applicable. In addition to base compensation, Meta offers benefits. Learn more about benefits at Meta. Meta is proud to be an Equal Employment Opportunity employer. We do not discriminate based upon race, religion, color, national origin, sex (including pregnancy, childbirth, reproductive health decisions, or related medical conditions), sexual orientation, gender identity, gender expression, age, status as a protected veteran, status as an individual with a disability, genetic information, political views or activity, or other applicable legally protected characteristics. You may view our Equal Employment Opportunity notice here. Meta is committed to providing reasonable accommodations for qualified individuals with disabilities and disabled veterans in our job application procedures. If you need assistance or an accommodation due to a disability, fill out the Accommodations request form.
We are seeking a dedicated 3D Artist to serve as a crucial link between our artistic and engineering teams. This role involves collaborating closely with a multifaceted, interconnected team dedicated to crafting engaging experiences to demonstrate technology use cases between research and product. Responsibilities
Partner closely with the engineering and design teams to develop experiences across a range of devices. Pathfind and adopt new GenAI technology workflows for Artists. Create visually compelling 2D imagery, 3D renderings, characters and environments. Prototype, profile and optimize custom shaders, and lighting scenarios. Implement runtime logic within a complex real-time environment with performance limitations in mind. Consistently give and take constructive feedback, direct next steps, and communicate clear goals and outcomes to your team. Minimum Qualifications
7+ years of experience developing real-time experiences. Demonstrated expertise with at least one of the following pipelines: Runtime Behaviors, or Asset Pipeline. Experience in content authoring packages (e.g. Maya, Substance, Houdini, Blender, etc.). Experience in content Artificial Intelligence packages (e.g. ComfyUI, Stable Diffusion, Flux. etc.). Experience working with Unity and/or Unreal. Expertise in at least one low-level programming language. Understanding of architecture for complex tools and pipelines with a focus on content creators. Experience in shader languages (Open Graphics Library Shading Language, ShaderLab, High-Level Shading Language). Experience with game/real-time profiling and optimization techniques. Experience collaborating on multi-disciplinary teams. Expertise working with version control systems (Git, Perforce, etc.), using advanced workflows. Preferred Qualifications
Virtual Reality, Mixed Reality and Augmented Reality experience. Demonstrated experience of real-time graphics pipeline concepts. Experience with creating Low-Rank Adaptation models. About Meta Meta builds technologies that help people connect, find communities, and grow businesses. When Facebook launched in 2004, it changed the way people connect. Apps like Messenger, Instagram and WhatsApp further empowered billions around the world. Now, Meta is moving beyond 2D screens toward immersive experiences like augmented and virtual reality to help build the next evolution in social technology. People who choose to build their careers by building with us at Meta help shape a future that will take us beyond what digital connection makes possible todaybeyond the constraints of screens, the limits of distance, and even the rules of physics. $149,000/year to $205,000/year + bonus + equity + benefits Individual compensation is determined by skills, qualifications, experience, and location. Compensation details listed in this posting reflect the base hourly rate, monthly rate, or annual salary only, and do not include bonus, equity or sales incentives, if applicable. In addition to base compensation, Meta offers benefits. Learn more about benefits at Meta. Meta is proud to be an Equal Employment Opportunity employer. We do not discriminate based upon race, religion, color, national origin, sex (including pregnancy, childbirth, reproductive health decisions, or related medical conditions), sexual orientation, gender identity, gender expression, age, status as a protected veteran, status as an individual with a disability, genetic information, political views or activity, or other applicable legally protected characteristics. You may view our Equal Employment Opportunity notice here. Meta is committed to providing reasonable accommodations for qualified individuals with disabilities and disabled veterans in our job application procedures. If you need assistance or an accommodation due to a disability, fill out the Accommodations request form.