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Nintendo

Sr Software Engineer, Display (NTD)

Nintendo, Redmond, Washington, United States, 98052

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Sr Software Engineer, Display (NTD)

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Nintendo . **Company Overview:** Nintendo Co., Ltd., based in Kyoto, Japan, is a global leader in interactive entertainment, manufacturing and marketing hardware and software for systems like Nintendo Switch and Nintendo 3DS. Since 1983, Nintendo has sold over 4.7 billion video games and 740 million hardware units worldwide, including iconic franchises such as Mario, Donkey Kong, Zelda, and Pokémon. Nintendo Technology Development, based in Redmond, Washington, focuses on creating future hardware and software technologies. **Company Values:** Nintendo is committed to diversity and inclusion, fostering a welcoming environment built on kindness, empathy, and respect. Job Responsibilities

Architect, design, and implement display driver stack for current and future products. Develop and refine display software to meet various standards and specifications. Research and promote new features/technologies for gaming consoles. Minimum Requirements

5+ years of related experience. Knowledge of display standards such as HDMI, DSI, DisplayPort, EDID. Experience developing device drivers for SoCs. Experience with multithreaded software development. Proficiency in C/C++ with strong understanding of data structures and algorithms. Bachelor's degree in Computer Engineering, Computer Science, or Electrical Engineering. Preferred Qualifications

Knowledge of compositors and image pipelines. Experience debugging display protocols. Knowledge of HDR and VRR display technologies. This position is onsite in Redmond, WA, and not available for remote work. The role offers a salary range of $147,847 - $221,770 annually, potential bonuses, and a comprehensive benefits package including medical, dental, vision, 401(k), and paid time off.

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