Lead Engine Programmer – Build & Automation Insomniac Games is seeking a Lead Engine Programmer to focus on automation and build engineering. This person will lead and manage a small team, working in partnership with other leads in our Core Technology department on the engine and tools we use for multiple in-development game projects. This role is a blend of management and direct technical contribution. The focus area of this role will be maintaining and improving our robust build pipeline, while improving the engine's built-in support for automation and expanding the ways in which we use it. This is a new, dedicated position -- we're acknowledging the importance of this area to our studio and the need for an experienced, senior individual to run it. Responsibility areas: All automated build infrastructure, including continuous validation of code and assets, nightly game builds and their distribution, and many more The pipeline for integrating changes across branches and deploying engine updates to game teams Tools for branching and integration for project milestones and deliveries The framework for automated testing of game projects, and the use of that framework for performance and functionality testing Support for co-development studios and the flow of data to and from Other network services run by the Core Technology department Leadership and management of a small team of programmers, release engineers, and/or QA engineers in supporting the above Potential future projects for this team: A devkit farm and leasing system for build machines and individuals Automated recording and upload of game cinematics Cloud build hosting that can easily be spun up or wound down Expanding the engine's ability to be scripted and driven by external tools at runtime Desired qualifications: ~ 8+ years engineering experience in game development ~5 years experience with large-scale game engine automation and build engineering ~5 years experience working in a large C++ codebase Experience in leadership in game development Reports to: Core Technology Department Head #J-18808-Ljbffr
Insomniac Games