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Meta

Interaction/UX Sound Designer - Wearables

Meta, Burlingame

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Interaction/UX Sound Designer - Wearables

Join to apply for the Interaction/UX Sound Designer - Wearables role at Meta

Interaction/UX Sound Designer - Wearables

Join to apply for the Interaction/UX Sound Designer - Wearables role at Meta

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This range is provided by Meta. Your actual pay will be based on your skills and experience — talk with your recruiter to learn more.

Base pay range

$137,000.00/yr - $191,000.00/yr

Join the Pioneers of Audio Experiences at MetaWe're on a mission to revolutionize the way people interact with technology through the power of sound. As a Sound Designer at Meta, you'll have the opportunity to shape the sonic landscape of products like Ray-Ban Meta and create immersive experiences that redefine the boundaries of human connection.Define the Future of Audio and HapticsAs a key member of our Creative Audio team, you'll be responsible for designing and delivering innovative User InterfaceI/User Experience sounds that bring our products to life, from our cutting-edge Wearables hardware to Meta’s industry-leading family of apps. Your expertise will help create a new era of intuitive, engaging, and emotionally resonant experiences that delight our users.Collaborate with the BestYou'll be part of a team of highly-skilled creatives, engineers, and innovators who are passionate about pushing the frontiers of audio design. Creative Audio has a proven track record of creating iconic sonic experiences, including Meta Quest, Ray-Ban Meta Artificial Intelligence Glasses, Messenger, and Instagram. We're looking for someone who shares our passion for innovation and is eager to collaborate with our West Coast team to shape the future of audio experiences.
Interaction/UX Sound Designer - Wearables Responsibilities:

  • Autonomously drive complex interaction sound design + haptics projects from discovery to completion
  • Create unique, memorable, and landmark sonic experiences for the 3+ billion people who use Meta technologies
  • Use your proven understanding of User Interface/User Experience sound design to define and distill broad concepts into actionable deliverables
  • Create and adhere to sound design systems – audio design standards, guidelines, and best practices
  • Act as a source of truth for sound design, design standards, best practices, and implementation guidelines
  • Execute in a fast-paced and highly fluid environment
  • Collaborate closely with internal teams and external partners to ensure seamless systems alignment, cohesive audio experiences, and successful project delivery
  • Influence key business decisions, leveraging clear data-driven decision making
  • Influence, drive quality and leverage existing resources for product consistency and efficiency
  • Develop and maintain a consistent sonic brand identity across key Meta touchpoints
  • Communicates effectively with technical teams and software developers to ensure seamless and efficient sound implementation
Minimum Qualifications:
  • 10+ years creating UI sonic experiences for products in mobile, hardware, and/or non-traditional or immersive environments
  • Understanding of Design Systems and system-level thinking
  • Experience creating bespoke sound design for high-profile products
  • Experience with sound design synthesis and foley recording
  • Proven experience with effective communication across a broad range of stakeholders, collaborators and clients, as well as time-management skills
  • Demonstrated skills in Pro Tools and/or other professional DAWs
  • Understanding of human-centered design
  • Proven experience to troubleshoot and resolve complex technical issues, with a problem-solving skills and a systematic approach to identifying and addressing sound design and implementation problems
  • Experience leading, managing, scoping and communicating project milestones and deliverables
  • Understanding of haptics design patterns and principles
Preferred Qualifications:
  • Video editing skills (Premier Pro, Final Cut, Avid, etc)
  • Experience mixing in a variety of formats, including spatial audio
  • Understanding of programming and technical sound paradigms in VR, AR, or other immersive mediums
  • Experience designing UI/UX audio specifically for AR and VR experiences
  • Experience creating audio for system-level software development
About Meta:
Meta builds technologies that help people connect, find communities, and grow businesses. When Facebook launched in 2004, it changed the way people connect. Apps like Messenger, Instagram and WhatsApp further empowered billions around the world. Now, Meta is moving beyond 2D screens toward immersive experiences like augmented and virtual reality to help build the next evolution in social technology. People who choose to build their careers by building with us at Meta help shape a future that will take us beyond what digital connection makes possible today—beyond the constraints of screens, the limits of distance, and even the rules of physics.
Meta is proud to be an Equal Employment Opportunity and Affirmative Action employer. We do not discriminate based upon race, religion, color, national origin, sex (including pregnancy, childbirth, or related medical conditions), sexual orientation, gender, gender identity, gender expression, transgender status, sexual stereotypes, age, status as a protected veteran, status as an individual with a disability, or other applicable legally protected characteristics. We also consider qualified applicants with criminal histories, consistent with applicable federal, state and local law. Meta participates in the E-Verify program in certain locations, as required by law. Please note that Meta may leverage artificial intelligence and machine learning technologies in connection with applications for employment.
Meta is committed to providing reasonable accommodations for candidates with disabilities in our recruiting process. If you need any assistance or accommodations due to a disability, please let us know at
$137,000/year to $191,000/year + bonus + equity + benefits
Individual compensation is determined by skills, qualifications, experience, and location. Compensation details listed in this posting reflect the base hourly rate, monthly rate, or annual salary only, and do not include bonus, equity or sales incentives, if applicable. In addition to base compensation, Meta offers benefits. Learn more about benefits at Meta.

Seniority level

  • Seniority level

    Not Applicable

Employment type

  • Employment type

    Full-time

Job function

  • Job function

    Design, Art/Creative, and Information Technology
  • Industries

    Technology, Information and Internet

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