Sony Pictures Entertainment
Real-time Visualization Shotmaker (Project Hire)
Sony Pictures Entertainment, Culver City, California, United States, 90232
Join to apply for the
Real-time Visualization Shotmaker (Project Hire)
role at
Sony Pictures Entertainment Join to apply for the
Real-time Visualization Shotmaker (Project Hire)
role at
Sony Pictures Entertainment Get AI-powered advice on this job and more exclusive features. The
Real-Time Visualization Shotmaker
designs character performances and films them with virtual cameras to create cinematic sequences that reflect the filmmakers vision. All elements of shot design are utilized in this position, and a seasoned understanding of filmmaking is vital. Working with the visualization Creative Director, and under the Previs Supervisor, the real-time visualization lead drives the production of previs shots and sequences that help to support the director's vision via appropriate use of camera movement, lenses, composition, staging, lighting, and editing.
This role is limited term up to 6 months.
Responsibilities
Manage and generate sequences of shots from storyboards and/or script pages to construct story Work closely with prospective filmmakers, directors, Leads, and/or our Visualization Creative Director to interpret and drive implementing their creative notes Shot creation including orchestrating character blocking, camera positioning, and performance capture Perform motion capture for animation, including quality control and accentuating mocap animation. Ideate and create realistic and compelling character animation following traditional animation principles. Animation of creatures, props, and vehicles within their shot allotment. Reports to the Creative Director
Essential Skills
5+ years of experience in Unreal animation and camera work in engine Shot and sequence generation with and without the use of storyboards and script A film vocabulary of genre, shot design, sequence progression, camera moves, lighting styles, and acting choices based on years of film viewing, both vfx driven and practical. Speed of work, with the ability to do three regular sized shots a day consistently. Autodesk Maya workflow and UE exporting experience Adobe After Effects compositing proficiency Autodesk Motion Builder (a plus) PFTrack (a plus)
Qualifications
Possess an artistic eye for detail and understand the technical specifications for each project. Understand cinematic language, camera terminology Possess a keen sense of composition, color, and animation timing. Original thinking and ownership over ideas necessary Maintain high consistent standard of quality and speed. Understand shot continuity of sequence to help guide shot creation. Work well on a team and successfully take direction from a supervisor. Adapt quickly and accept change often must toss out ideas and start fresh. Work well on a team and successfully take direction from a supervisor. Adapt quickly and accept change often must toss out ideas and start fresh.
The anticipated base salary for this position is $103,740 - $133,000. This role may also qualify for annual incentive and/or comprehensive benefits. The actual base salary offered will depend on a variety of factors, including without limitation, the qualifications of the individual applicant for the position, years of relevant experience, level of education attained, certifications or other professional licenses held, and if applicable, the location of the position.
Sony Pictures Entertainment is an equal opportunity employer. We evaluate qualified applicants without regard to race, color, religion, sex, national origin, disability, veteran status, age, sexual orientation, gender identity, or other protected characteristics.
SPE will consider qualified applicants with arrest or conviction records in accordance with applicable law.
To request an accommodation for purposes of participating in the hiring process, you may contact us at SPE_Accommodation_Assistance@spe.sony.com.
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Real-time Visualization Shotmaker (Project Hire)
role at
Sony Pictures Entertainment Join to apply for the
Real-time Visualization Shotmaker (Project Hire)
role at
Sony Pictures Entertainment Get AI-powered advice on this job and more exclusive features. The
Real-Time Visualization Shotmaker
designs character performances and films them with virtual cameras to create cinematic sequences that reflect the filmmakers vision. All elements of shot design are utilized in this position, and a seasoned understanding of filmmaking is vital. Working with the visualization Creative Director, and under the Previs Supervisor, the real-time visualization lead drives the production of previs shots and sequences that help to support the director's vision via appropriate use of camera movement, lenses, composition, staging, lighting, and editing.
This role is limited term up to 6 months.
Responsibilities
Manage and generate sequences of shots from storyboards and/or script pages to construct story Work closely with prospective filmmakers, directors, Leads, and/or our Visualization Creative Director to interpret and drive implementing their creative notes Shot creation including orchestrating character blocking, camera positioning, and performance capture Perform motion capture for animation, including quality control and accentuating mocap animation. Ideate and create realistic and compelling character animation following traditional animation principles. Animation of creatures, props, and vehicles within their shot allotment. Reports to the Creative Director
Essential Skills
5+ years of experience in Unreal animation and camera work in engine Shot and sequence generation with and without the use of storyboards and script A film vocabulary of genre, shot design, sequence progression, camera moves, lighting styles, and acting choices based on years of film viewing, both vfx driven and practical. Speed of work, with the ability to do three regular sized shots a day consistently. Autodesk Maya workflow and UE exporting experience Adobe After Effects compositing proficiency Autodesk Motion Builder (a plus) PFTrack (a plus)
Qualifications
Possess an artistic eye for detail and understand the technical specifications for each project. Understand cinematic language, camera terminology Possess a keen sense of composition, color, and animation timing. Original thinking and ownership over ideas necessary Maintain high consistent standard of quality and speed. Understand shot continuity of sequence to help guide shot creation. Work well on a team and successfully take direction from a supervisor. Adapt quickly and accept change often must toss out ideas and start fresh. Work well on a team and successfully take direction from a supervisor. Adapt quickly and accept change often must toss out ideas and start fresh.
The anticipated base salary for this position is $103,740 - $133,000. This role may also qualify for annual incentive and/or comprehensive benefits. The actual base salary offered will depend on a variety of factors, including without limitation, the qualifications of the individual applicant for the position, years of relevant experience, level of education attained, certifications or other professional licenses held, and if applicable, the location of the position.
Sony Pictures Entertainment is an equal opportunity employer. We evaluate qualified applicants without regard to race, color, religion, sex, national origin, disability, veteran status, age, sexual orientation, gender identity, or other protected characteristics.
SPE will consider qualified applicants with arrest or conviction records in accordance with applicable law.
To request an accommodation for purposes of participating in the hiring process, you may contact us at SPE_Accommodation_Assistance@spe.sony.com.
Seniority level
Seniority level
Mid-Senior level Employment type
Employment type
Full-time Job function
Job function
Other Industries
Entertainment Providers Referrals increase your chances of interviewing at Sony Pictures Entertainment by 2x Sign in to set job alerts for Real-time Visualization Shotmaker (Project Hire) roles.
Los Angeles, CA $60,000.00-$70,000.00 3 weeks ago Instructional Graphic Designer - Contract
Beverly Hills, CA $45.00-$50.00 1 week ago Expression of Interest - Character Artist
Expression of Interest - Unreal Environment Artist
Universal City, CA $68,640.00-$75,000.00 1 month ago Los Angeles, CA $160,000.00-$220,000.00 1 month ago Pasadena, CA $90,000.00-$110,000.00 1 month ago Production / Graphic Designer / Beauty & Cosmetics
Senior Designer- Contract (Long Beach, CA)
Content Design Intern (TikTok-Design) - 2025 Summer (BS/MS)
Director, Graphic Design (Direct-to-Consumer Streaming)
Santa Monica, CA $100,000.00-$120,000.00 7 hours ago Los Angeles Metropolitan Area $130,000.00-$170,000.00 2 weeks ago Senior Designer - Design, Marketing, Video
Manager, Creative - Senior Designer/Illustrator - Seasonal Brand Design
Brand Designer, Amazon Brand Innovation Lab
Santa Monica, CA $108,400.00-$185,000.00 2 weeks ago Were unlocking community knowledge in a new way. Experts add insights directly into each article, started with the help of AI. #J-18808-Ljbffr