Hover
Overview
Hover is making the homeowner journey easy, transparent and fun. Starting with the home improvement industry, we’re answering age-old questions like What is it going to look like? and What is it going to cost?, by helping homeowners and pros visualize what’s possible with Artificial Intelligence (AI) and interactive 3D property models. Homeowners, contractors, and insurance professionals all use Hover to get fully measured, accurate, and interactive models of any property—in a matter of minutes, and with just a few snaps of a smartphone camera.
You will contribute by
Shaping the future of our architecture as we adopt Swift 6, SwiftUI, and modern concurrency models
Working directly with ARKit, CoreML, LiDAR, 3D rendering pipelines, and different types of latest technologies to create immersive, intelligent capture experiences
Re-architecting and modularizing our Capture SDK for performance, scalability, and ease of integration
Building modern, asynchronous data flows and real-time UI pipelines optimized for AR and camera responsiveness
Elevating our testing strategy and CI/CD systems to meet production-grade quality and reliability standards
Prototyping, experimenting, and shipping new features in AR, spatial computing, and intelligent feedback systems
Collaborating across design, product, and engineering to influence the roadmap and build tools developers love
Your background includes
5+ years building robust, scalable iOS applications in Swift, with deep knowledge of SwiftUI/UIKit and modern async/concurrent programming
Proficiency with 3D camera models—including intrinsic/extrinsic matrices—and their practical application in ARKit, rendering pipelines, and backend data flows
Solid grasp of scalable architectural patterns (e.g., MVVM, or other modern architecture), with experience designing modular, maintainable systems
Experience with unit, integration, and end-to-end testing, and a desire to foster a strong testing culture
Skills in performance tuning, profiling, and optimizing app responsiveness and memory usage
Comfortable collaborating across disciplines—design, product, 3D artists, and backend engineers
Strong sense of ownership and initiative—proactively leads features, proposes improvements, and follows through on delivery
Bachelor’s degree in Computer Science, Engineering, or a related technical field
Bonus points
Familiarity with depth maps, projection transforms, or camera calibration is a big plus
Exposure to Metal, Graphic Programming, RealityKit, or SceneKit
Experience with CI/CD pipelines (e.g., Bitrise, GitHub Actions)
Experience with machine learning, computer vision, and deep learning
Benefits
Compensation - Competitive salary and meaningful equity in a fast-growing company
Healthcare - Comprehensive medical, dental, and vision coverage for you and dependents
Paid Time Off - Unlimited and flexible vacation policy
Paid Family Leave - We support work/life balance and offer generous paid parental and new child bonding leave
Mandatory Self-Care Days - A day set aside each month to allow employees to recharge
Remote Wellbeing Resources - We provide recurring fitness classes, meditation/mindfulness tools, virtual therapy, and family planning assistance
Learning - We encourage continued education and will help cover the cost of management training, conferences, workshops, or certifications
Hybrid roles at Hover Hover has Hubs in San Francisco and New York City, where we expect that all employees living within a 50-mile radius of our offices will come into their local Hover office at least three times a week to build rapport and foster organic connection. At this time, Hover is not considering fully remote roles.
The US base salary range for this full-time position is $190,000 - $217,000 annually. Our salary ranges are determined by role, level, and location. The range displayed on each job posting reflects the minimum and maximum target for new hire salaries for the position across all applicable US locations. Within the range, individual pay is determined by work location and additional factors, including job-related skills, experience, and relevant education or training. Your recruiter can share more about the specific salary range for your preferred location during the hiring process.
Seniority level Mid-Senior level
Employment type Full-time
Job function Engineering and Information Technology
Industries Software Development
Referrals increase your chances of interviewing at Hover by 2x
Get notified about new Mobile Engineer jobs in San Francisco, CA.
#J-18808-Ljbffr
You will contribute by
Shaping the future of our architecture as we adopt Swift 6, SwiftUI, and modern concurrency models
Working directly with ARKit, CoreML, LiDAR, 3D rendering pipelines, and different types of latest technologies to create immersive, intelligent capture experiences
Re-architecting and modularizing our Capture SDK for performance, scalability, and ease of integration
Building modern, asynchronous data flows and real-time UI pipelines optimized for AR and camera responsiveness
Elevating our testing strategy and CI/CD systems to meet production-grade quality and reliability standards
Prototyping, experimenting, and shipping new features in AR, spatial computing, and intelligent feedback systems
Collaborating across design, product, and engineering to influence the roadmap and build tools developers love
Your background includes
5+ years building robust, scalable iOS applications in Swift, with deep knowledge of SwiftUI/UIKit and modern async/concurrent programming
Proficiency with 3D camera models—including intrinsic/extrinsic matrices—and their practical application in ARKit, rendering pipelines, and backend data flows
Solid grasp of scalable architectural patterns (e.g., MVVM, or other modern architecture), with experience designing modular, maintainable systems
Experience with unit, integration, and end-to-end testing, and a desire to foster a strong testing culture
Skills in performance tuning, profiling, and optimizing app responsiveness and memory usage
Comfortable collaborating across disciplines—design, product, 3D artists, and backend engineers
Strong sense of ownership and initiative—proactively leads features, proposes improvements, and follows through on delivery
Bachelor’s degree in Computer Science, Engineering, or a related technical field
Bonus points
Familiarity with depth maps, projection transforms, or camera calibration is a big plus
Exposure to Metal, Graphic Programming, RealityKit, or SceneKit
Experience with CI/CD pipelines (e.g., Bitrise, GitHub Actions)
Experience with machine learning, computer vision, and deep learning
Benefits
Compensation - Competitive salary and meaningful equity in a fast-growing company
Healthcare - Comprehensive medical, dental, and vision coverage for you and dependents
Paid Time Off - Unlimited and flexible vacation policy
Paid Family Leave - We support work/life balance and offer generous paid parental and new child bonding leave
Mandatory Self-Care Days - A day set aside each month to allow employees to recharge
Remote Wellbeing Resources - We provide recurring fitness classes, meditation/mindfulness tools, virtual therapy, and family planning assistance
Learning - We encourage continued education and will help cover the cost of management training, conferences, workshops, or certifications
Hybrid roles at Hover Hover has Hubs in San Francisco and New York City, where we expect that all employees living within a 50-mile radius of our offices will come into their local Hover office at least three times a week to build rapport and foster organic connection. At this time, Hover is not considering fully remote roles.
The US base salary range for this full-time position is $190,000 - $217,000 annually. Our salary ranges are determined by role, level, and location. The range displayed on each job posting reflects the minimum and maximum target for new hire salaries for the position across all applicable US locations. Within the range, individual pay is determined by work location and additional factors, including job-related skills, experience, and relevant education or training. Your recruiter can share more about the specific salary range for your preferred location during the hiring process.
Seniority level Mid-Senior level
Employment type Full-time
Job function Engineering and Information Technology
Industries Software Development
Referrals increase your chances of interviewing at Hover by 2x
Get notified about new Mobile Engineer jobs in San Francisco, CA.
#J-18808-Ljbffr