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Disney Cruise Line

Software Engineer I

Disney Cruise Line, Glendale, California, us, 91222

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Overview

Technology is at the heart of Disneys past, present, and future. Disney Entertainment and ESPN Product & Technology is a global organization of engineers, product developers, designers, technologists, data scientists, and more all working to build and advance the technological backbone for Disneys media business globally. The team marries technology with creativity to build world-class products, enhance storytelling, and drive velocity, innovation, and scalability for our businesses. We are Storytellers and Innovators. Creators and Builders. Entertainers and Engineers. We work with every part of The Walt Disney Companys media portfolio to advance the technological foundation and consumer media touch points serving millions of people around the world. Here are a few reasons why we think youd love working here: Building the future of Disneys media:

Our Technologists are designing and building the products and platforms that will power our media, advertising, and distribution businesses for years to come.

Reach, Scale & Impact:

More than ever, Disneys technology and products serve as a signature doorway for fans' connections with the companys brands and stories. Disney+. Hulu. ESPN. ABC. ABC Newsand many more. These products and brands and the unmatched stories, storytellers, and events they carry matter to millions of people globally.

Innovation:

We develop and implement groundbreaking products and techniques that shape industry norms and solve complex and distinctive technical problems. Product Engineering

is a unified team responsible for the engineering of Disney Entertainment & ESPN digital and streaming products and platforms. This includes product engineering, media engineering, quality assurance, engineering behind personalization, commerce, lifecycle, and identity. Job Summary

Were looking for a hands-on Android Engineer to join the team developing mobile applications for ESPN within the Android ecosystem. Youll work with a cross-functional team of Product Managers, Designers, Engineers (Mobile, Web, and Backend), and Content Creators to build and enhance world-class Disney apps. This role involves full-stack mobile development using Java, Kotlin, and modern Android frameworks like Jetpack Compose, Coroutines, Hilt, and Android Architecture Components. Youll be responsible for designing, developing, testing, deploying, maintaining, and continuously improving high-performing and scalable software solutions. Responsibilities and Duties of the Role Write clean, maintainable, and testable code using Java/Kotlin

Participate in code reviews and contribute to maintaining high code quality

Write and maintain unit and UI tests using frameworks such as JUnit 4/5, MockK, and Espresso

Collaborate closely with QA and automation engineers to ensure a smooth testing process

Work with Product Managers and Designers to review feature requirements and deliver high-quality implementations

Contribute to architectural decisions within your squad and help drive technical excellence

Troubleshoot and resolve issues across multiple Android devices and OS versions

Participate in Agile ceremonies and methodologies including Scrum, Kanban, or Scrumban

Engage in continuous learning within an inclusive and collaborative engineering culture

Qualifications

Basic Qualifications:

02 years of professional experience developing Android applications

Strong foundation in Java and/or Kotlin

Understanding of object-oriented programming and design patterns

Preferred Qualifications:

Familiarity with the Android app lifecycle and Android Studio development environment

Exposure to RESTful APIs and HTTP communication

Experience contributing to a high-traffic consumer-facing app available in the Google Play Store

Hands-on experience with Jetpack libraries, Hilt (DI), and Coroutines

Familiarity with CI/CD tools and mobile app deployment best practices

Strong communication skills and the ability to collaborate across multidisciplinary teams

A passion for sports and delivering great fan experiences is a plus

Required Education

Bachelors degree in Computer Science, Information Systems, Software, Electrical or Electronics Engineering, or comparable field of study, and/or equivalent work experience

The hiring range for this position in Glendale, CA is $95,300-$127,800 and New York, NY is $99,900-$133,900. The base pay actually offered will take into account internal equity and also may vary depending on the candidates geographic region, job-related knowledge, skills, and experience among other factors. A bonus and/or long-term incentive units may be provided as part of the compensation package, in addition to the full range of medical, financial, and/or other benefits, dependent on the level and position offered. #J-18808-Ljbffr