OSI Engineering
We are seeking a highly skilled and detail-oriented Alias Digital Modeler to join a forward-thinking automotive design team that is accelerating its transition from traditional physical modeling to fully digital workflows. This role plays a key part in bridging conceptual design with production-ready digital surfaces, supporting both interior and exterior automotive development. As part of a fast-paced, collaborative studio environment, you’ll work alongside designers, engineers, and leadership to develop high-quality interior and exterior surfaces. This role is ideal for modelers with a keen eye for detail, a deep understanding of automotive surfacing principles, and a strong foundation in NURBS and Sub-D modeling. This position is 100% onsite, with no remote or hybrid flexibility. Key Responsibilities: • Convert early concept models (e.g., from Blender or polygonal data) into high-quality NURBS surfaces using Alias. • Build production-level surfaces with refined detail, clean transitions, and manufacturability in mind. • Collaborate closely with designers and engineers to iterate and refine surface models across both interior and exterior components. • Focus on small surface transitions, fillet quality, and precision detailing that elevate the sophistication of the final design. • Support visualization by ensuring models are optimized for rendering in VRED and other real-time tools. • Communicate technical rationale and design feedback effectively across multidisciplinary teams. • Work autonomously and efficiently in a high-pressure, iterative development cycle with tight deadlines. Required Skills & Qualifications: • Open to All Experience Levels, from 2+ years and above: We welcome applicants of varying levels of experience—from junior modelers with strong technical skills and a hunger to grow, to seasoned professionals who bring deep industry expertise. • 3–5+ years of professional experience in automotive 3D surfacing. (Strong junior candidates with exceptional skill will be considered.) • Expertise in Autodesk Alias with advanced Class-A surfacing capabilities. • Strong understanding of NURBS modeling, Sub-D, and surface continuity. • Proven experience detailing fillets and transitional surfaces beyond basic geometry. • Proficiency in VRED for visualization and familiarity with rendering pipelines. • Experience working on both interior and exterior vehicle components. • Prior automotive experience is a must - Work in a design studio at an OEM or automotive supplier will be considered • Ability to work from polygonal data or rough concept models and translate them into clean, refined Alias geometry. • Knowledge of automotive design standards, manufacturing constraints, and form language. • Exposure to real-time rendering tools or knowledge of visualization workflows. • Strong communication skills and ability to collaborate across cross-functional teams and stakeholders. • Ability to adapt quickly, work independently, and deliver high-quality work in a deadline-driven environment. Preferred Qualifications: • Hands-on experience with Blender or similar tools in a digital design workflow. • Strong VIZ skillset with a deep understanding of photo-realistic visualization principles and how they apply to 3D modeling. Type: Contract (12 months to start with possibility of 12-month extension) Location: Torrance, CA Schedule: 5 days onsite required Pay Range: $40/hr-$85/hr (DOE)