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Spellbrush

Frontend Engineer (Anime Games)

Spellbrush, San Francisco, California, United States, 94199

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Overview

Frontend Engineer (Anime Games) at Spellbrush This role focuses on designing and developing complex front-end applications, usually in React and TypeScript, with a focus on responsive and delightful user interfaces. You may be working on interaction-heavy single-page editors and canvases related to anime and video game tools. Responsibilities

Design and develop front-end applications, primarily using React and TypeScript. Build responsive and user-friendly interfaces with attention to UI/UX quality and microinteractions. Work on large, complex SPAs and editor-like tools, with exploration into canvas, WebGL, and potentially WebGPU. Collaborate with AI researchers to integrate state-of-the-art models into interfaces. Contribute in a small, fast-paced team environment and participate in on-site collaboration when possible. Qualifications

Experience building front-end applications with React and TypeScript. Strong design sense for layout, interactions, and UI details. Ability to work on complex SPAs and editor-like tools. Comfort working in a small team and collaborating with researchers and designers. Willingness to work on-site in Tokyo (Akihabara) or San Francisco; visa sponsorships are available. Employment details

Role: Frontend Engineer (Anime Games) Location: San Francisco, CA (on-site collaboration preferred) Base pay range: $60.00/yr - $180.00/yr (as provided by Spellbrush) Employment type: Full-time Seniority level: Entry level Industry: Computer Games Note: This description retains the information provided and avoids extraneous postings. It does not include non-essential boilerplate or multiple duplicate entries.

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