Turtle Rock Studios
Overview
Join to apply for the UI Technical Artist role at Turtle Rock Studios. At Turtle Rock, we make the games we want to play. We are dedicated to providing a collaborative environment where our team members feel empowered with the creative freedom to contribute and grow. While we are based in Orange County, CA, we support flexible work arrangements ranging from in-studio, hybrid, to fully remote throughout North America. Join our award-winning game development team and help create our next AAA title. We are seeking a UI Technical Artist to join our team. The UI Technical Artist bridges the gap between design and engineering, ensuring seamless, visually polished, and performant UI experiences. The ideal candidate will be comfortable working with Unreal Engine 5, UMG, and Figma, while collaborating closely with UI/UX Designers, Engineers, and Artists to bring our game’s interface to life. This position will report to the UX/UI Director.
Responsibilities
Implement, optimize, and maintain user interfaces using Unreal Engine 5 and UMG
Translate Figma mockups and wireframes into interactive, responsive, in-game UI
Work closely with UI/UX Designers to ensure fidelity between design intent and implementation
Develop and maintain UI assets pipelines, ensuring a clean workflow from Figma, Photoshop, and Illustrator into UE5
Iterate on Blueprint scripting of the material in UMG for the front end
Contribute to the development of materials and shader solutions that elevate the look and feel of the UI
Collaborate with Engineers to integrate UI systems into gameplay features and tools
Collaborate with QA to track and resolve UI related bugs
Troubleshoot and resolve UI-related technical challenges, including performance and scalability
Ensure UI elements function seamlessly across multiple platforms and resolutions
Create and maintain documentation, scripts, and tools to support efficient UI workflows
Participate in playtests and iteration cycles to improve usability and visual quality
Requirements
3+ years of experience as a UI Technical Artist, UI Implementer, or similar role in game development
A portfolio or demo reel showcasing shipped projects or interactive UI work in Unreal Engine
Proficiency in Unreal Engine 5 with hands-on experience in UMG (UI Editor, Blueprints, Widgets, Materials)
Experience working with Figma or similar design software for UI/UX collaboration
Strong understanding of UI/UX principles and best practices for player-facing experiences
Knowledge of localization and accessibility design for UI in games
Ability to script and debug using Blueprints
Experience with motion graphics or UI animations (After Effects, Niagara, or Sequencer)
Familiarity with console development and UI performance optimization
Knowledge of accessibility design for UI in games
Excellent problem-solving skills with a keen eye for detail and polish
Strong cross-discipline communication skills and ability to thrive in a collaborative team environment
Preferences
Shooter games experience is a plus
Knowledge of C++ is a plus
Benefits
100% Medical, Dental, Vision Coverage for you and your family
401k Matching
Student Loan Repayment Plan / College Savings Plan
Career Improvement Plan
Flexible Work Arrangements - In-House, Hybrid, and Remote
Generous Time Off Policy
Company Events - In-Person + Virtual Events
Fully Stocked Kitchen + Sponsored Food Trucks
The estimated base pay range for this role is: $80,000 - $120,000 USD
We are an equal opportunity employer and value diversity at our company. We do not discriminate on the basis of race, religion, color, national origin, gender, sexual orientation, age, marital status, veteran status, or disability status.
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Join to apply for the UI Technical Artist role at Turtle Rock Studios. At Turtle Rock, we make the games we want to play. We are dedicated to providing a collaborative environment where our team members feel empowered with the creative freedom to contribute and grow. While we are based in Orange County, CA, we support flexible work arrangements ranging from in-studio, hybrid, to fully remote throughout North America. Join our award-winning game development team and help create our next AAA title. We are seeking a UI Technical Artist to join our team. The UI Technical Artist bridges the gap between design and engineering, ensuring seamless, visually polished, and performant UI experiences. The ideal candidate will be comfortable working with Unreal Engine 5, UMG, and Figma, while collaborating closely with UI/UX Designers, Engineers, and Artists to bring our game’s interface to life. This position will report to the UX/UI Director.
Responsibilities
Implement, optimize, and maintain user interfaces using Unreal Engine 5 and UMG
Translate Figma mockups and wireframes into interactive, responsive, in-game UI
Work closely with UI/UX Designers to ensure fidelity between design intent and implementation
Develop and maintain UI assets pipelines, ensuring a clean workflow from Figma, Photoshop, and Illustrator into UE5
Iterate on Blueprint scripting of the material in UMG for the front end
Contribute to the development of materials and shader solutions that elevate the look and feel of the UI
Collaborate with Engineers to integrate UI systems into gameplay features and tools
Collaborate with QA to track and resolve UI related bugs
Troubleshoot and resolve UI-related technical challenges, including performance and scalability
Ensure UI elements function seamlessly across multiple platforms and resolutions
Create and maintain documentation, scripts, and tools to support efficient UI workflows
Participate in playtests and iteration cycles to improve usability and visual quality
Requirements
3+ years of experience as a UI Technical Artist, UI Implementer, or similar role in game development
A portfolio or demo reel showcasing shipped projects or interactive UI work in Unreal Engine
Proficiency in Unreal Engine 5 with hands-on experience in UMG (UI Editor, Blueprints, Widgets, Materials)
Experience working with Figma or similar design software for UI/UX collaboration
Strong understanding of UI/UX principles and best practices for player-facing experiences
Knowledge of localization and accessibility design for UI in games
Ability to script and debug using Blueprints
Experience with motion graphics or UI animations (After Effects, Niagara, or Sequencer)
Familiarity with console development and UI performance optimization
Knowledge of accessibility design for UI in games
Excellent problem-solving skills with a keen eye for detail and polish
Strong cross-discipline communication skills and ability to thrive in a collaborative team environment
Preferences
Shooter games experience is a plus
Knowledge of C++ is a plus
Benefits
100% Medical, Dental, Vision Coverage for you and your family
401k Matching
Student Loan Repayment Plan / College Savings Plan
Career Improvement Plan
Flexible Work Arrangements - In-House, Hybrid, and Remote
Generous Time Off Policy
Company Events - In-Person + Virtual Events
Fully Stocked Kitchen + Sponsored Food Trucks
The estimated base pay range for this role is: $80,000 - $120,000 USD
We are an equal opportunity employer and value diversity at our company. We do not discriminate on the basis of race, religion, color, national origin, gender, sexual orientation, age, marital status, veteran status, or disability status.
#J-18808-Ljbffr