Riot Games
Staff Software Engineer, Audio - Unpublished R&D Product
Riot Games, Los Angeles, California, United States, 90079
Staff Software Engineer, Audio - Unpublished R&D Product
Join to apply for the
Staff Software Engineer, Audio - Unpublished R&D Product
role at
Riot Games Staff Software Engineer, Audio - Unpublished R&D Product
23 hours ago Be among the first 25 applicants Join to apply for the
Staff Software Engineer, Audio - Unpublished R&D Product
role at
Riot Games Get AI-powered advice on this job and more exclusive features. Riot engineers bring deep knowledge of specific technical areas but also value the opportunity to work in a variety of broader domains. As a Software Engineer, youll also dive into projects that focus on team cohesiveness and cross-team objectives. Youll drive important features and provide other engineers with a clear illustration of extraordinary engineering.
As a
Staff Software Engineer for Audio on Research & Development working on an early stage product , you will be the technical owner of the audio domain, designing, implementing, and scaling the systems that shape how players hear and feel the game world. Partnering closely with a multidisciplinary team, youll strengthen the integration between audio systems and the game engine while helping design and implement new features.
Your passion, creativity, and critical thinking will be essential in both guiding team decisions and providing valuable peer feedback. While youll spend the majority of your time focused on audio systems, youll be expected to leverage your networked multiplayer experience in supporting general gameplay systems. Collaboration is core to our cultureyoull work alongside the Sound Designers, Engineers, Designers, Producers, Artists and other cross-discipline partners to bring a brand new game to life.
Responsibilities
Own the architecture and implementation of audio systems from concept to production. Partner with the Audio Lead and Sound Designers to integrate gameplay and narrative audio. Optimize memory usage, streaming performance, and platform-specific audio behaviors. Act as the primary technical liaison for audio, advocating for best practices and scalable solutions. Collaborate with designers, artists, and producers to ensure audio tech empowers content creation. Rapidly prototype and iterate on audio-driven features in Unreal Engine. Contribute to generalist engineering efforts, especially in areas tied to networked gameplay. Define best practices for tools, workflows, and testing in the audio tech space. Mentor engineers in audio systems and contribute to the long-term technical direction of the game.
Required Qualifications
8+ years of game development experience in a C-style game engine (Unreal Engine, Unity, etc) Deep expertise with audio middleware (Wwise, FMOD) and game engine integration 2+ years of Unreal Engine experience Strong knowledge of multiplayer architectures and gameplay systems Experience developing systems that support games in close collaboration with other disciplines in game development Experience partnering with teammates across multiple disciplines in a daily work capacity BS in Computer Science, or proven understanding of Computer Science fundamentals
Desired Qualifications
Product sense and player empathy in making tech decisions Proficient with modern day audio software tools (Pro-Tools, Reaper, Plugins) Experience building gameplay systems supporting gameplay designers Experience building tools and pipelines with close collaboration with art, design, and production Experience in prototyping phases or early product development Experience developing and shipping a AAA title Experience with Agile development
For this role, you'll find success through craft expertise, a collaborative spirit, and decision-making that prioritizes the delight of players. We will be looking at your past studies, experience, and your personal relationship with games. If you embody player empathy and care about players' experiences, this could be your role!
Our Perks
Riot focuses on work/life balance, shown by our open paid time off policy and other perks such as flexible work schedules. We offer medical, dental, and life insurance, parental leave for you, your spouse/domestic partner, and children, and a 401k with company match. Check out our
benefits pages
for more information.
At Riot Games, we put players first. That mission drives every decision in our quest to create games and experiences that make it better to be a player. Whether youre working directly on a new player-facing experience or youre supporting the company as a whole, everyone at Riot is part of our mission. And just like in our games, were better when we work together. Our goal is to create collaborative teams where you are empowered to bring your unique perspective everyday. If that sounds like the kind of place you want to work, were looking forward to your application.
Its our policy to provide equal employment opportunity for all applicants and members of Riot Games, Inc. Riot Games makes reasonable accommodations for handicapped and disabled Rioters and does not unlawfully discriminate on the basis of race, color, religion, sex, sexual orientation, gender identity or expression, national origin, age, handicap, veteran status, marital status, criminal history, or any other category protected by applicable federal and state law. We consider for employment all qualified applicants, including those with criminal histories, in a manner consistent with applicable federal, state and local law, including the California Fair Chance Act, the City of Los Angeles Fair Chance Initiative for Hiring Ordinance, the Los Angeles County Fair Chance Ordinance for Employers, the San Francisco Fair Chance Ordinance, and the Washington Fair Chance Act.
Duties
Per the Los Angeles County Fair Chance Ordinance, the following core duties may create a basis for disqualifying candidates with relevant criminal histories:
Safeguarding confidential and sensitive Company data Communication with others, including Rioters and third parties such as vendors, and/or players, including minors Accessing Company assets, secure digital systems, and networks Ensuring a safe interactive environment for players and other Rioters
These duties are directly related to essential operations, safety, trust, and compliance obligations within our organization. Please note that job duties may evolve based on business needs and additional responsibilities may be assigned as necessary to maintain operational efficiency and security.
Seniority level
Seniority level
Not Applicable Employment type
Employment type
Full-time Job function
Job function
Engineering and Information Technology Industries
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Join to apply for the
Staff Software Engineer, Audio - Unpublished R&D Product
role at
Riot Games Staff Software Engineer, Audio - Unpublished R&D Product
23 hours ago Be among the first 25 applicants Join to apply for the
Staff Software Engineer, Audio - Unpublished R&D Product
role at
Riot Games Get AI-powered advice on this job and more exclusive features. Riot engineers bring deep knowledge of specific technical areas but also value the opportunity to work in a variety of broader domains. As a Software Engineer, youll also dive into projects that focus on team cohesiveness and cross-team objectives. Youll drive important features and provide other engineers with a clear illustration of extraordinary engineering.
As a
Staff Software Engineer for Audio on Research & Development working on an early stage product , you will be the technical owner of the audio domain, designing, implementing, and scaling the systems that shape how players hear and feel the game world. Partnering closely with a multidisciplinary team, youll strengthen the integration between audio systems and the game engine while helping design and implement new features.
Your passion, creativity, and critical thinking will be essential in both guiding team decisions and providing valuable peer feedback. While youll spend the majority of your time focused on audio systems, youll be expected to leverage your networked multiplayer experience in supporting general gameplay systems. Collaboration is core to our cultureyoull work alongside the Sound Designers, Engineers, Designers, Producers, Artists and other cross-discipline partners to bring a brand new game to life.
Responsibilities
Own the architecture and implementation of audio systems from concept to production. Partner with the Audio Lead and Sound Designers to integrate gameplay and narrative audio. Optimize memory usage, streaming performance, and platform-specific audio behaviors. Act as the primary technical liaison for audio, advocating for best practices and scalable solutions. Collaborate with designers, artists, and producers to ensure audio tech empowers content creation. Rapidly prototype and iterate on audio-driven features in Unreal Engine. Contribute to generalist engineering efforts, especially in areas tied to networked gameplay. Define best practices for tools, workflows, and testing in the audio tech space. Mentor engineers in audio systems and contribute to the long-term technical direction of the game.
Required Qualifications
8+ years of game development experience in a C-style game engine (Unreal Engine, Unity, etc) Deep expertise with audio middleware (Wwise, FMOD) and game engine integration 2+ years of Unreal Engine experience Strong knowledge of multiplayer architectures and gameplay systems Experience developing systems that support games in close collaboration with other disciplines in game development Experience partnering with teammates across multiple disciplines in a daily work capacity BS in Computer Science, or proven understanding of Computer Science fundamentals
Desired Qualifications
Product sense and player empathy in making tech decisions Proficient with modern day audio software tools (Pro-Tools, Reaper, Plugins) Experience building gameplay systems supporting gameplay designers Experience building tools and pipelines with close collaboration with art, design, and production Experience in prototyping phases or early product development Experience developing and shipping a AAA title Experience with Agile development
For this role, you'll find success through craft expertise, a collaborative spirit, and decision-making that prioritizes the delight of players. We will be looking at your past studies, experience, and your personal relationship with games. If you embody player empathy and care about players' experiences, this could be your role!
Our Perks
Riot focuses on work/life balance, shown by our open paid time off policy and other perks such as flexible work schedules. We offer medical, dental, and life insurance, parental leave for you, your spouse/domestic partner, and children, and a 401k with company match. Check out our
benefits pages
for more information.
At Riot Games, we put players first. That mission drives every decision in our quest to create games and experiences that make it better to be a player. Whether youre working directly on a new player-facing experience or youre supporting the company as a whole, everyone at Riot is part of our mission. And just like in our games, were better when we work together. Our goal is to create collaborative teams where you are empowered to bring your unique perspective everyday. If that sounds like the kind of place you want to work, were looking forward to your application.
Its our policy to provide equal employment opportunity for all applicants and members of Riot Games, Inc. Riot Games makes reasonable accommodations for handicapped and disabled Rioters and does not unlawfully discriminate on the basis of race, color, religion, sex, sexual orientation, gender identity or expression, national origin, age, handicap, veteran status, marital status, criminal history, or any other category protected by applicable federal and state law. We consider for employment all qualified applicants, including those with criminal histories, in a manner consistent with applicable federal, state and local law, including the California Fair Chance Act, the City of Los Angeles Fair Chance Initiative for Hiring Ordinance, the Los Angeles County Fair Chance Ordinance for Employers, the San Francisco Fair Chance Ordinance, and the Washington Fair Chance Act.
Duties
Per the Los Angeles County Fair Chance Ordinance, the following core duties may create a basis for disqualifying candidates with relevant criminal histories:
Safeguarding confidential and sensitive Company data Communication with others, including Rioters and third parties such as vendors, and/or players, including minors Accessing Company assets, secure digital systems, and networks Ensuring a safe interactive environment for players and other Rioters
These duties are directly related to essential operations, safety, trust, and compliance obligations within our organization. Please note that job duties may evolve based on business needs and additional responsibilities may be assigned as necessary to maintain operational efficiency and security.
Seniority level
Seniority level
Not Applicable Employment type
Employment type
Full-time Job function
Job function
Engineering and Information Technology Industries
Computer Games, Software Development, and Technology, Information and Internet Referrals increase your chances of interviewing at Riot Games by 2x Get notified about new Staff Software Engineer jobs in
Los Angeles, CA . Staff Software Engineer - Supply Quality
Senior Software Engineer - Supply Quality
Glendale, CA $138,900.00-$203,900.00 5 months ago Senior Software Engineer - Buyer Pricing
Los Angeles, CA $200,000.00-$275,000.00 2 weeks ago Santa Monica, CA $170,000.00-$240,000.00 1 week ago Staff Modeling & Simulation Software Engineer (AHT) - R10200484
Los Angeles, CA $171,000.00-$256,400.00 1 month ago Senior Software Engineer- Hardware in the Loop (HIL)
Torrance, CA $163,300.00-$187,000.00 5 days ago Staff Robotics Software Engineer (3D Simulation)
Long Beach, CA $183,000.00-$237,000.00 1 week ago Principal RF Software Engineer (Starshield)
Hawthorne, CA $15,000.00-$270,000.00 19 hours ago Vice President, Senior Civil Engineering Project Manager
Los Angeles Metropolitan Area 3 weeks ago Vice President, Senior Civil Engineering Project Manager
Vice President, Senior Civil Engineering Project Manager
West Hollywood, CA $180,000.00-$200,000.00 2 weeks ago Senior Software Engineer, Cloud Infrastructure
West Hollywood, CA $180,000.00-$200,000.00 2 weeks ago Glendale, CA $138,900.00-$186,200.00 4 hours ago Los Angeles Metropolitan Area 2 years ago Los Angeles, CA $150,000.00-$180,000.00 1 month ago Glendale, CA $138,900.00-$203,900.00 1 month ago Glendale, CA $138,900.00-$203,900.00 2 months ago Glendale, CA $152,200.00-$204,100.00 4 weeks ago Glendale, CA $138,900.00-$186,200.00 2 months ago Santa Monica, CA $152,200.00-$223,600.00 1 month ago Los Angeles, CA $150,000.00-$180,000.00 1 month ago Santa Monica, CA $152,200.00-$223,600.00 3 months ago Santa Monica, CA $160,000.00-$190,000.00 1 month ago Pasadena, CA $125,000.00-$185,000.00 1 year ago Glendale, CA $152,200.00-$223,600.00 3 months ago Senior Software Engineer, Platform Engineering
Glendale, CA $136,038.00-$182,490.00 1 month ago Glendale, CA $152,200.00-$223,600.00 4 months ago Were unlocking community knowledge in a new way. Experts add insights directly into each article, started with the help of AI. #J-18808-Ljbffr