George Mason University
Instructor or Assistant Professor of Game Design
George Mason University, Fairfax, Virginia, United States, 22032
Instructor or Assistant Professor of Game Design
10003050
Fairfax, VA
Instructional Faculty
Opening on: Aug 29 2025
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Department:
Col of Visual and Performing Arts
Classification:
9-month Instructional Faculty
Job Category:
Instructional Faculty
Job Type:
Full-Time
Work Schedule:
N/A - I/R Faculty
Location:
Fairfax, VA
Workplace Type:
Hybrid Eligible
Salary:
Salary commensurate with education and experience
Criminal Background Check:
Yes
About the Department:
1. Offers undergraduate game design courses leading to a BFA in Computer Game Design; 2. Provides mentorship and guidance in game production to students pursuing majors and minors in Computer Game Design; and 3. Supports a cohesive faculty and staff to carry out objectives 1 and 2.
About the Position:
Teaches undergraduate Game Design, 3D Modeling, and Animation courses and helps develop this future track in the Computer Game Design Program. Pursues research (traditional or applied) and/or creative endeavors to contribute significantly to the field.
Responsibilities:
Teaches undergraduate Game Design, 3D Modeling, and Animation courses;
Helps develop this future track in the Computer Game Design Program; and
Pursues research (traditional or applied) and/or creative endeavors to contribute significantly to the field.
Required Qualifications:
Bachelor's degree in related field;
5+ years experience in Game Design or related industry, or Master's degree in related field;
Experienced in all facets of 3D Modeling and Animation for game design and development, including technical, managerial and artistic advances; current research (traditional and applied); and industry developments;
Extensive experience working with all primary game design, production, and management software applications, engines, and tools, as well as related hardware;
Applicable experience (minimum of five years is desired) in the industry; and expertise using current professional game engines, editors and project management software;
Knowledgeable about all facets of 3D Modeling and Animation for game design and development, including technical, managerial and artistic advances; current research (traditional and applied); and industry developments;
Extensive knowledge working with all primary game design, game programming, and management software applications, engines, and tools, as well as related hardware;
Knowledge of 3D Modeling and animation software utilized in the industry;
Knowledge of workflow in multi-platform game production and publication;
Excellent interpersonal and presentation skills;
Proven critical thinking, problem-solving, and judgment skills;
Ability to successfully interact with the industry business and governmental communities;
Has a demonstrated commitment and ability to work collaboratively within a complex work environment; and
Possesses an approach that fosters a respectful, nonthreatening workplace environment.
Preferred Qualifications:
Master's degree in related field;
5+ years experience in the Game Design industry and publication of major entertainment or serious games, or Terminal degree in Game related discipline; and
Demonstrated ability working with a diverse population of artists, students, faculty, staff, and community members.
Instructions to Applicants:
For full consideration, applicants must apply for
Instructor or Assistant Professor of Game Design
at . Complete and submit the online application to include three professional references with contact information, and provide a Cover Letter/Letter of Intent with Resume for review.
Posting Open Date:
August 29, 2025
For Full Consideration, Apply by:
September 12, 2025
Open Until Filled:
Yes
10003050
Fairfax, VA
Instructional Faculty
Opening on: Aug 29 2025
Add to favorites
Favorited
View favorites
Department:
Col of Visual and Performing Arts
Classification:
9-month Instructional Faculty
Job Category:
Instructional Faculty
Job Type:
Full-Time
Work Schedule:
N/A - I/R Faculty
Location:
Fairfax, VA
Workplace Type:
Hybrid Eligible
Salary:
Salary commensurate with education and experience
Criminal Background Check:
Yes
About the Department:
1. Offers undergraduate game design courses leading to a BFA in Computer Game Design; 2. Provides mentorship and guidance in game production to students pursuing majors and minors in Computer Game Design; and 3. Supports a cohesive faculty and staff to carry out objectives 1 and 2.
About the Position:
Teaches undergraduate Game Design, 3D Modeling, and Animation courses and helps develop this future track in the Computer Game Design Program. Pursues research (traditional or applied) and/or creative endeavors to contribute significantly to the field.
Responsibilities:
Teaches undergraduate Game Design, 3D Modeling, and Animation courses;
Helps develop this future track in the Computer Game Design Program; and
Pursues research (traditional or applied) and/or creative endeavors to contribute significantly to the field.
Required Qualifications:
Bachelor's degree in related field;
5+ years experience in Game Design or related industry, or Master's degree in related field;
Experienced in all facets of 3D Modeling and Animation for game design and development, including technical, managerial and artistic advances; current research (traditional and applied); and industry developments;
Extensive experience working with all primary game design, production, and management software applications, engines, and tools, as well as related hardware;
Applicable experience (minimum of five years is desired) in the industry; and expertise using current professional game engines, editors and project management software;
Knowledgeable about all facets of 3D Modeling and Animation for game design and development, including technical, managerial and artistic advances; current research (traditional and applied); and industry developments;
Extensive knowledge working with all primary game design, game programming, and management software applications, engines, and tools, as well as related hardware;
Knowledge of 3D Modeling and animation software utilized in the industry;
Knowledge of workflow in multi-platform game production and publication;
Excellent interpersonal and presentation skills;
Proven critical thinking, problem-solving, and judgment skills;
Ability to successfully interact with the industry business and governmental communities;
Has a demonstrated commitment and ability to work collaboratively within a complex work environment; and
Possesses an approach that fosters a respectful, nonthreatening workplace environment.
Preferred Qualifications:
Master's degree in related field;
5+ years experience in the Game Design industry and publication of major entertainment or serious games, or Terminal degree in Game related discipline; and
Demonstrated ability working with a diverse population of artists, students, faculty, staff, and community members.
Instructions to Applicants:
For full consideration, applicants must apply for
Instructor or Assistant Professor of Game Design
at . Complete and submit the online application to include three professional references with contact information, and provide a Cover Letter/Letter of Intent with Resume for review.
Posting Open Date:
August 29, 2025
For Full Consideration, Apply by:
September 12, 2025
Open Until Filled:
Yes