Strong Compute
Sales & Partnerships Render Farm
Strong Compute, San Francisco, California, United States, 94199
Overview
All candidates should make sure to read the following job description and information carefully before applying. Sales & Partnerships Render Farm
We're building the operating system for GPU infrastructuredesigned to power AI training, 3D rendering, visual effects, and large-scale simulation workloads.
We're a startup with an advanced orchestration engine that can summon thousands of cut price nodes on demand, enabling us to deliver render workloads at a fraction of industry standard pricing.
You will be the first sales hire. You know the pain of render queues, missed deadlines, and over budget special effectsand know how to talk to the people who live in that world every day. If you've sold into studios, VFX houses, 3D production teams, or anyone running big workloads on render farms or cloud GPUsthis is for you
What You'll Do
Identify and close deals with VFX studios, and 3D render-heavy industries
Build relationships with technical buyersheads of pipeline, CTOs, and 3D infrastructure leads
Understand rendering workflows (Blender, Maya, 3DSMax, Cinema 4D etc.) and where they hit bottlenecks
Run outbound and inbound sales cycles for high-performance compute use cases
Co-develop partnership programs with cloud GPU providers, 3D software vendors, and simulation partners
Youd Be a Great Fit If You
Have sold infrastructure or rendering solutions (e.g., cloud GPU compute, render farm as a service, on-prem render hardware)
Speak the language of VFX, 3D, or simulation teamswhether that's Octane vs Redshift, or "we need it in 4K by Monday"
Have a track record of closing deals in the $25K$500K+ range
Understand what matters to artists, animators, and post-production engineers (latency, pricing, deadlines, speed)
Can create a strong narrative around performance, cost savings, and artist velocity
Nice to Have
Network in VFX, architecture visualisation, or 3D creative studios
Experience with cloud GPU providers, SaaS compute platforms, or hybrid workflows
You've run your own freelance 3D or rendering business before (and wish the infra was better)
Exposure to AI-generated video, procedural generation, or real-time rendering
Our Culture
We move fast. We ship weeklynew features, improvements, and infrastructure scale-ups.
We talk to users constantly. Sales isn't separate from productit's core to what we build.
We're on-site only in SF or Sydney. We're a real team, with real GPUs.
We iterate. You'll bring back field insights that directly influence the product.
You'll travel. To studios, to events, to partners. You'll be on the frontlines.
Location : SF or Sydney (OG startup house vibe, great food, late nights, all the GPUs)
Perks & Benefits
Top spec laptop and access to private dev clusters
Health plans (Kaiser, Aetna, HDHP / HSA) for U.S. team members
Travel to studios, expos, and meetups
Weekly bonuses for keeping fit (seriously)
Highest in the world 20-year option exercise window
Don't meet every requirement? Apply anyway. We care about hustle, adaptability, and deep empathy for the customer. If you've been close to the pain of 3D rendering and want to help solve itwe want to talk. Want to see what we're building first? Join one of our GPU Hackathons or get a demo.
#J-18808-Ljbffr
All candidates should make sure to read the following job description and information carefully before applying. Sales & Partnerships Render Farm
We're building the operating system for GPU infrastructuredesigned to power AI training, 3D rendering, visual effects, and large-scale simulation workloads.
We're a startup with an advanced orchestration engine that can summon thousands of cut price nodes on demand, enabling us to deliver render workloads at a fraction of industry standard pricing.
You will be the first sales hire. You know the pain of render queues, missed deadlines, and over budget special effectsand know how to talk to the people who live in that world every day. If you've sold into studios, VFX houses, 3D production teams, or anyone running big workloads on render farms or cloud GPUsthis is for you
What You'll Do
Identify and close deals with VFX studios, and 3D render-heavy industries
Build relationships with technical buyersheads of pipeline, CTOs, and 3D infrastructure leads
Understand rendering workflows (Blender, Maya, 3DSMax, Cinema 4D etc.) and where they hit bottlenecks
Run outbound and inbound sales cycles for high-performance compute use cases
Co-develop partnership programs with cloud GPU providers, 3D software vendors, and simulation partners
Youd Be a Great Fit If You
Have sold infrastructure or rendering solutions (e.g., cloud GPU compute, render farm as a service, on-prem render hardware)
Speak the language of VFX, 3D, or simulation teamswhether that's Octane vs Redshift, or "we need it in 4K by Monday"
Have a track record of closing deals in the $25K$500K+ range
Understand what matters to artists, animators, and post-production engineers (latency, pricing, deadlines, speed)
Can create a strong narrative around performance, cost savings, and artist velocity
Nice to Have
Network in VFX, architecture visualisation, or 3D creative studios
Experience with cloud GPU providers, SaaS compute platforms, or hybrid workflows
You've run your own freelance 3D or rendering business before (and wish the infra was better)
Exposure to AI-generated video, procedural generation, or real-time rendering
Our Culture
We move fast. We ship weeklynew features, improvements, and infrastructure scale-ups.
We talk to users constantly. Sales isn't separate from productit's core to what we build.
We're on-site only in SF or Sydney. We're a real team, with real GPUs.
We iterate. You'll bring back field insights that directly influence the product.
You'll travel. To studios, to events, to partners. You'll be on the frontlines.
Location : SF or Sydney (OG startup house vibe, great food, late nights, all the GPUs)
Perks & Benefits
Top spec laptop and access to private dev clusters
Health plans (Kaiser, Aetna, HDHP / HSA) for U.S. team members
Travel to studios, expos, and meetups
Weekly bonuses for keeping fit (seriously)
Highest in the world 20-year option exercise window
Don't meet every requirement? Apply anyway. We care about hustle, adaptability, and deep empathy for the customer. If you've been close to the pain of 3D rendering and want to help solve itwe want to talk. Want to see what we're building first? Join one of our GPU Hackathons or get a demo.
#J-18808-Ljbffr