Epic Games
Overview
WHAT MAKES US EPIC? At the core of Epic's success are talented, passionate people. Epic prides itself on creating a collaborative, welcoming, and creative environment. Whether it's building award-winning games or crafting engine technology that enables others to make visually stunning interactive experiences, we're always innovating. Being Epic means being part of a team that continually strives to do right by our community and users. We're constantly innovating to raise the bar of engine and game development. ONLINE INFRASTRUCTURE What We Do We enable Epic's online services teams to build, deploy, and manage services that are used by more than half a billion players around the world. Our mission is to provide world class tools and platforms to improve the experience of our developers and make it easier, faster, and safer to build, operate, and scale their applications. We operate at massive scale as one of the largest cloud computing users in the world. What You'll Do As a member of the Media Services team, you'll build the platform that empowers existing and upcoming services within the Epic Games ecosystem. You'll face great challenges in building highly distributed systems to serve the need to provide real-time communication to millions of users. You will work closely with other teams to design and maintain resilient services based on synchronous and asynchronous APIs. In this role, you will Guide the implementation of WebRTC across multiple Epic Games teams Develop and improve our WebRTC client stack to ship to a large distribution of platforms Investigate and explore new technologies to continuously innovate our real-time communication services Contribute and communicate technical product decisions and provide technical guidance on the vision of WebRTC within Epic Games What we're looking for
Highly proficient in C++ Deep understanding of signaling concepts for WebRTC Hands-On experience in debugging and optimizing WebRTC stacks Experience in designing and maintaining C APIs Understanding build systems like GN, Ninja This role is open to multiple locations across North America and Europe (including CA, NYC, & WA). Pay Transparency
The expected annual base pay range(s) for this position are detailed below. Each base pay range is relevant only for individuals who are residents of or will be expected to work within the specified locale. Compensation varies based on a variety of factors, which include (but arent limited to) skills and competencies, qualifications, knowledge, and experience. In addition to base pay, most employees are eligible to participate in Epic's generous benefit plans and discretionary incentive programs (subject to the terms of those plans or programs). New York City Base Pay Range $165,686-$243,007 USD California Base Pay Range $182,255-$267,307 USD Washington Base Pay Range $165,686-$243,007 USD About Us
Epic Games spans across 25 countries with 46 studios and 4,500+ employees globally. For over 25 years, we've been making award-winning games and engine technology that empowers others to make visually stunning games and 3D content that bring environments to life like never before. Epic's Unreal Engine technology enables developers to build high-fidelity, interactive experiences for PC, console, mobile, and VR, and is used by content creators across industries such as media and entertainment, automotive, and architectural design. As we continue to build our Engine technology and develop remarkable games, we strive to build teams of world-class talent. Like what you hear?
EPIC Games deeply values diverse teams and an inclusive work culture, and we are proud to be an Equal Opportunity employer. Learn more about our Equal Employment Opportunity (EEO) Policy here. Note to Recruitment Agencies:
Epic does not accept unsolicited resumes or approaches from unauthorized third parties. We will not pay fees to unauthorized third parties. Further details on these matters can be found here. #J-18808-Ljbffr
WHAT MAKES US EPIC? At the core of Epic's success are talented, passionate people. Epic prides itself on creating a collaborative, welcoming, and creative environment. Whether it's building award-winning games or crafting engine technology that enables others to make visually stunning interactive experiences, we're always innovating. Being Epic means being part of a team that continually strives to do right by our community and users. We're constantly innovating to raise the bar of engine and game development. ONLINE INFRASTRUCTURE What We Do We enable Epic's online services teams to build, deploy, and manage services that are used by more than half a billion players around the world. Our mission is to provide world class tools and platforms to improve the experience of our developers and make it easier, faster, and safer to build, operate, and scale their applications. We operate at massive scale as one of the largest cloud computing users in the world. What You'll Do As a member of the Media Services team, you'll build the platform that empowers existing and upcoming services within the Epic Games ecosystem. You'll face great challenges in building highly distributed systems to serve the need to provide real-time communication to millions of users. You will work closely with other teams to design and maintain resilient services based on synchronous and asynchronous APIs. In this role, you will Guide the implementation of WebRTC across multiple Epic Games teams Develop and improve our WebRTC client stack to ship to a large distribution of platforms Investigate and explore new technologies to continuously innovate our real-time communication services Contribute and communicate technical product decisions and provide technical guidance on the vision of WebRTC within Epic Games What we're looking for
Highly proficient in C++ Deep understanding of signaling concepts for WebRTC Hands-On experience in debugging and optimizing WebRTC stacks Experience in designing and maintaining C APIs Understanding build systems like GN, Ninja This role is open to multiple locations across North America and Europe (including CA, NYC, & WA). Pay Transparency
The expected annual base pay range(s) for this position are detailed below. Each base pay range is relevant only for individuals who are residents of or will be expected to work within the specified locale. Compensation varies based on a variety of factors, which include (but arent limited to) skills and competencies, qualifications, knowledge, and experience. In addition to base pay, most employees are eligible to participate in Epic's generous benefit plans and discretionary incentive programs (subject to the terms of those plans or programs). New York City Base Pay Range $165,686-$243,007 USD California Base Pay Range $182,255-$267,307 USD Washington Base Pay Range $165,686-$243,007 USD About Us
Epic Games spans across 25 countries with 46 studios and 4,500+ employees globally. For over 25 years, we've been making award-winning games and engine technology that empowers others to make visually stunning games and 3D content that bring environments to life like never before. Epic's Unreal Engine technology enables developers to build high-fidelity, interactive experiences for PC, console, mobile, and VR, and is used by content creators across industries such as media and entertainment, automotive, and architectural design. As we continue to build our Engine technology and develop remarkable games, we strive to build teams of world-class talent. Like what you hear?
EPIC Games deeply values diverse teams and an inclusive work culture, and we are proud to be an Equal Opportunity employer. Learn more about our Equal Employment Opportunity (EEO) Policy here. Note to Recruitment Agencies:
Epic does not accept unsolicited resumes or approaches from unauthorized third parties. We will not pay fees to unauthorized third parties. Further details on these matters can be found here. #J-18808-Ljbffr