ZipRecruiter
Flight/Embedded Software Engineering (Summer 2026)
ZipRecruiter, Redondo Beach, California, United States, 90278
Job DescriptionJob DescriptionDescriptionAs a
Flight/Embedded Software
, your core responsibility will be to write embedded code on custom avionics hardware for executing ground test and flight functions. You will work with avionics hardware engineers, propulsion engineers, GNC engineers, and others. You will have the opportunity to contribute to various aspects of spacecraft development, including bench testing of new hardware, automation of test and manufacturing equipment, and writing code for use in flight.
The will run from May to August of 2026. Responsibilities
Implement and improve low-level processor functions such as controls of peripherals, and setup of communication interfaces
Implement and improve functions such as closed loop control of physical processes
Write scrappy code to support development testing of avionics, fluids, and propulsion devices
Write rigorous, reviewed, and tested code to support manufacturing and flight
Minimum Qualifications
Currently enrolled in a bachelor’s or master’s program in Computer Science, Computer Engineering, Electrical Engineering, or related field
Experience developing your own embedded microcontroller code for an extracurricular project, ideally in C, C++, Rust, or assembly
Ability to communicate technical challenges, explain rationale and/or resolve concerns
Skills and Experience
Experience implementing code for control of physical devices such as motors, batteries, power supplies, DAQs, CNCs, 3D printers, RC cars, radios, or just about anything else
Experience working collaboratively on a team with a mix of hardware and software engineers
Experience working in a vehicle development environment (cars, planes, rockets, satellites, drones, boats, etc)
Experience using version control, test cases, and other software best practices
Additional Requirements:
Willing and able to work on-site in Redondo Beach, CA, for the duration of the
This position may require overtime hours; interns are eligible for overtime pay.
Additional Information:
Compensation bands are determined by role, level, location, and alignment with market data. Individual level and base pay is determined on a case-by-case basis and may vary based on job-related skills, education, experience, technical capabilities and internal equity.
To conform to U.S. Government space technology export regulations, including the International Traffic in Arms Regulations (ITAR) you must be a U.S. , lawful permanent resident of the U.S., protected individual as defined by 8 U.S.C. 1324b(a)(3), or eligible to obtain the required authorizations from the U.S. Department of State. Learn more about the ITAR here.
Impulse Space is an Equal Opportunity Employer; employment with Impulse Space is governed on the basis of merit, competence and qualifications and will not be influenced in any manner by , , , , /, veteran status, status, , , , marital status, mental or physical or any other legally protected status.
Flight/Embedded Software
, your core responsibility will be to write embedded code on custom avionics hardware for executing ground test and flight functions. You will work with avionics hardware engineers, propulsion engineers, GNC engineers, and others. You will have the opportunity to contribute to various aspects of spacecraft development, including bench testing of new hardware, automation of test and manufacturing equipment, and writing code for use in flight.
The will run from May to August of 2026. Responsibilities
Implement and improve low-level processor functions such as controls of peripherals, and setup of communication interfaces
Implement and improve functions such as closed loop control of physical processes
Write scrappy code to support development testing of avionics, fluids, and propulsion devices
Write rigorous, reviewed, and tested code to support manufacturing and flight
Minimum Qualifications
Currently enrolled in a bachelor’s or master’s program in Computer Science, Computer Engineering, Electrical Engineering, or related field
Experience developing your own embedded microcontroller code for an extracurricular project, ideally in C, C++, Rust, or assembly
Ability to communicate technical challenges, explain rationale and/or resolve concerns
Skills and Experience
Experience implementing code for control of physical devices such as motors, batteries, power supplies, DAQs, CNCs, 3D printers, RC cars, radios, or just about anything else
Experience working collaboratively on a team with a mix of hardware and software engineers
Experience working in a vehicle development environment (cars, planes, rockets, satellites, drones, boats, etc)
Experience using version control, test cases, and other software best practices
Additional Requirements:
Willing and able to work on-site in Redondo Beach, CA, for the duration of the
This position may require overtime hours; interns are eligible for overtime pay.
Additional Information:
Compensation bands are determined by role, level, location, and alignment with market data. Individual level and base pay is determined on a case-by-case basis and may vary based on job-related skills, education, experience, technical capabilities and internal equity.
To conform to U.S. Government space technology export regulations, including the International Traffic in Arms Regulations (ITAR) you must be a U.S. , lawful permanent resident of the U.S., protected individual as defined by 8 U.S.C. 1324b(a)(3), or eligible to obtain the required authorizations from the U.S. Department of State. Learn more about the ITAR here.
Impulse Space is an Equal Opportunity Employer; employment with Impulse Space is governed on the basis of merit, competence and qualifications and will not be influenced in any manner by , , , , /, veteran status, status, , , , marital status, mental or physical or any other legally protected status.