Boston Dynamics
Senior VR Software Engineer- Atlas
Boston Dynamics, Waltham, Massachusetts, United States, 02254
Overview
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Senior VR Software Engineer- Atlas
role at
Boston Dynamics .
We are seeking a creative and technically skilled VR Engineer to join the Atlas Applications team. In this role, you will be at the forefront of human-robot interaction, responsible for designing and developing a real-time, low-latency VR application that provides an intuitive and immersive interface for controlling and collecting data from the most advanced robots in development. This is a chance to build tools that will define the future of teleoperation and remote robotics.
Responsibilities
Design and develop a high-performance VR application using a modern game engine (Unity/Unreal) for robot teleoperation.
Work with real-time data pipelines to combine camera feeds, robot pose, and user input.
Maintain existing teleoperation clients and support the transition to newer applications.
Collaborate with other teams — hardware, AI, and software specialists — to respond to user feedback and ship polished, production-ready systems.
Flex to contribute to other non-VR applications as needed.
Mentor other engineers and contribute to a strong development culture.
Qualifications
5+ years working with and shipping VR or XR applications.
Demonstrated track record of building quality, polished, and reusable software.
Experience integrating multiple data pipelines — camera, depth, pose.
Understanding of UX design, and creating intuitive interfaces.
Familiarity with real-time software development.
Strong experience with C++/C# and Python.
Preferred
Prior experience creating VR/XR clients for robots or physical systems.
Experience working with web development, front or back end.
Additional Details
Seniority level: Mid-Senior level
Employment type: Full-time
Job function: Engineering and Information Technology
Industries: Automation Machinery Manufacturing
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Senior VR Software Engineer- Atlas
role at
Boston Dynamics .
We are seeking a creative and technically skilled VR Engineer to join the Atlas Applications team. In this role, you will be at the forefront of human-robot interaction, responsible for designing and developing a real-time, low-latency VR application that provides an intuitive and immersive interface for controlling and collecting data from the most advanced robots in development. This is a chance to build tools that will define the future of teleoperation and remote robotics.
Responsibilities
Design and develop a high-performance VR application using a modern game engine (Unity/Unreal) for robot teleoperation.
Work with real-time data pipelines to combine camera feeds, robot pose, and user input.
Maintain existing teleoperation clients and support the transition to newer applications.
Collaborate with other teams — hardware, AI, and software specialists — to respond to user feedback and ship polished, production-ready systems.
Flex to contribute to other non-VR applications as needed.
Mentor other engineers and contribute to a strong development culture.
Qualifications
5+ years working with and shipping VR or XR applications.
Demonstrated track record of building quality, polished, and reusable software.
Experience integrating multiple data pipelines — camera, depth, pose.
Understanding of UX design, and creating intuitive interfaces.
Familiarity with real-time software development.
Strong experience with C++/C# and Python.
Preferred
Prior experience creating VR/XR clients for robots or physical systems.
Experience working with web development, front or back end.
Additional Details
Seniority level: Mid-Senior level
Employment type: Full-time
Job function: Engineering and Information Technology
Industries: Automation Machinery Manufacturing
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