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InGame Recruitment

UI Technical Artist

InGame Recruitment, Earth, Texas, United States, 79301

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Overview

Job title: UI Technical Artist Job reference: 292621 Company Name Salary: USD 24,000 - 36,000 per year Location: Earth Country: Not provided Industry: Animation Status: ASAP Posted date: 19/09/2025 Experience Level: Mid-Senior Level Job type: Permanent | Full Time Remote / Hybrid: No Responsibilities

Build UI layouts and flows using UGUI inside Unity Animate UI elements using DoTween and Unity's animation tools to enhance responsiveness and game feel Create and implement UI-specific visual effects such as transitions, hover states, feedback, and screen polish Work closely with UX, design, and engineering to ensure UI clarity, consistency, and technical reliability Maintain performance-friendly UI systems, optimizing assets and animation timing Support the implementation of live updates and dynamic UI elements for live ops or gameplay feedback Help document best practices for UI animation and visual polish Requirements

3-5+ years of experience in Unity as a UI/Tech Artist or similar role Strong hands-on experience with UGUI and Unity's animation/VFX systems Proficient with animation tools like DoTween and Unity Timeline High attention to detail in timing, spacing, and clarity of interaction Solid understanding of visual hierarchy, feedback, and user readability Fluent in English (spoken and written) Based in Latin America or a time zone that allows overlap with a LATAM-based team Nice to Have

Experience with Shader Graph or HLSL to build UI-specific shaders Familiarity with Unity Addressables, performance profiling, and UI asset optimization Background working on card games, stylized interfaces, or systems-heavy UI Comfortable in live development environments (early access, fast updates, frequent patches) Perks

Salary range: USD 24K-36K/year, depending on experience Fully remote, long-term contract Flexible PTO and a collaborative team culture

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