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Zynga

Senior Software Engineer (Client) - Game of Thrones Slots

Zynga, Austin, Texas, us, 78716

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Senior Software Engineer (Client) - Game of Thrones Slots

Level Up Your Career with Zynga! At Zynga, we bring people together through the power of play. As a global leader in interactive entertainment and a proud label of Take-Two Interactive, our games have been downloaded over 6 billion timesconnecting players in 175+ countries through fun, strategy, and a little friendly competition. From thrilling casino spins to epic strategy battles, mind-bending puzzles, and social word challenges, our diverse game portfolio has something for everyone. Fan-favorites and latest hits include FarmVille, Words With Friends, Zynga Poker, Game of Thrones Slots Casino, Wizard of Oz Slots, Hit it Rich! Slots, Wonka Slots, Top Eleven, Toon Blast, Empires & Puzzles, Merge Dragons!, CSR Racing, Harry Potter: Puzzles & Spells, Match Factory, and Color Block Jamplus many more! Founded in 2007 and headquartered in California, our teams span North America, Europe, and Asia, working together to craft unforgettable gaming experiences. Whether you're spinning, strategizing, matching, or competing, Zynga is where fun meets innovationand where you can take your career to the next level. Join us and be part of the play! Position Overview:

Zynga is looking for a client-side engineer. Specifically, someone whose level of experience should be equivalent to a Senior Software Engineer. We have a well-rounded and tight-knit, distributed team with a healthy mix of engineering skill levels, and are looking to strengthen our team in tackling a variety of challenges that we face. We are looking for a self-driven and motivated engineer who is a strong communicator, works well as a team player, and performs well under tight deadlines. The candidate will have an opportunity to work on user-facing features (including UI /UX), core gameplay functionality, engine-level systems, and opportunities to modernize legacy systems. The ideal candidate will have strong working knowledge in Unity and C#, and will have at least five years of experience working on teams in the game industry. The ideal candidate will have strong software design skills, capable of owning feature work throughout the entire development pipeline of design, architecture, development, testing, release and monitoring. The candidate can write clean code, document new and existing systems, and mentor junior engineers. This role offers the candidate opportunities for full stack development, working with a PHP server and React web development for tools used by our internal customers. What You'll Do:

Help to architect and develop features & gameplay functionality in Unity and C# Dive into the internals of engine-level systems to extend them as-needed Develop and integrate new technologies & SDKs Help to develop tools for content creators Help to define and scope out tasks & systems What You Bring:

B.Sc. in Computer Science, Engineering, or equivalent education / work experience 5+ Years industry experience as a Software Developer Strong working knowledge in C# 2+ Years Unity experience Solid foundation in data structures, algorithms and software methodologies Prior game development experience (on shipped titles or live games experience) Excellent communication skills and comfort working in a collaborative environment Bonus Points:

Experience with git Mobile development experience with a focus on iOS and/or Android Experience with performance profiling and platform optimization Experience supporting a live-ops game using tools such as BugSnag or Sentry Experience with backend systems