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Zeni Max Media, Inc.

Senior Server Programmer

Zeni Max Media, Inc., Rockville, Maryland, us, 20849

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Overview

Come join

Bethesda Game Studios , the award-winning development team behind

Starfield ,

The Elder Scrolls

and

Fallout . Bethesda Game Studios strives to offer its employees a well-balanced home and work life by providing competitive salaries, a generous benefits program, and offices located in some of North America’s best cities. With a goal of creating a culture as fun and diverse as our games and our players, we welcome applicants with unique skillsets, experience levels and backgrounds. If you are passionate about making a meaningful contribution to some of the most significant games in the industry we’d love to hear from you! We will consider candidates for any of our four Bethesda Game Studios office locations: Rockville, MD; Montreal, Quebec; Austin, TX; Dallas, TX. Responsibilities

Your Daily Life at Bethesda Game Studios Implement, guide, and review client/server/engine tech for Fallout 76 Easily dive in and become familiar with the game systems in our client/server engine Monitor, fix, and improve the performance and stability of the game Work closely with the game team to add system/engine level tech to support new game features Own memory management, network, persistence, asynchronous systems, and state management systems in Fallout 76 Drive client server communications, synchronization systems, client/server validation, and security Develop and maintain foundational level engine tech that gameplay systems rely on Solve difficult bugs, problems, architectural dilemmas, or optimization issues Code review and mentor more junior team members Manage your time effectively with little to no guidance and prioritize work based on ROI and risk Qualifications

What Makes You S.P.E.C.I.A.L. You bring 5–10 years of programming experience, primarily in AAA games and systems/engine-level development using C++. You demonstrate deep expertise in networking game features and awareness of the complexities of networked gameplay (replication of state, behaviors, physics, client/server breakdown of features and game systems) You have worked on large scale client/server systems (preferably in AAA games) You are an expert in programming in an asynchronous environment whether that be threaded, across frames, or across processes via a network You bring significant experience with service-based games You have previously written or owned a major part of a client/server architecture You have experience with persistence systems backed by different flavors of databases You have been responsible for coding and/or reviewing the code for most of the

Skills

listed below You have significant experience working in a Linux based environment including basic system administration and performance management You are familiar with Cloud Architecture in AWS and Azure and DevOps principles You have a B.S. (or higher) in Computer Science, or equivalent work experience. Preferred Skills

What Makes You Extra S.P.E.C.I.A.L. Programming

Expert computer science fundamentals including design patterns, algorithms and algorithmic complexity, memory management, state/object management, compilation, execution, and asynchronous processing and how all these apply to game systems in C++ Expert understanding of OO principles including application of composition vs inheritance as well as SOLID principles as it applies to game systems in C++ Expertise in async programming principles and networked applications Expertise in memory management systems Expertise with one or more scripting-oriented languages like Python, Lua, Bash, Golang, or C#

Client/Server/Multiplayer

Expertise in UDP and TCP based synchronization systems Expertise with monitoring and logging systems and how to use efficiently Expertise in how to ‘hide the latency’ and produce smooth seamless gameplay in a networked environment Expertise in game state validation techniques that still maintain seamless gameplay

Cloud Platform Proficiency

Experience with major cloud platforms such as AWS, Azure, and Google Cloud and how to work within a cloud-based environment Familiarity with major services and technologies available in Azure and AWS

Database knowledge of basics for different database types (MySQL and variants and Mongo and variants) to the degree you can optimize and tune from the developer perspective Knowledge of database schema and scaling methodologies to further optimization and scale Ability to diagnose performance and connectivity Linux and Windows related issues Expertise in profiling across platforms with tools suited to each platform Expertise in debugging across multiple platforms DevOps and Automation

Experience with Continuous Integration/Continuous Delivery (CI/CD) pipelines and tools like Jenkins, Git, Perforce, and Team City Expertise in branch management

Bonus Skills C++ development experience with development pipeline tools Gameplay or Graphics experience We embrace diversity, equity, and inclusion in everything we do – from recruiting for our studios, publishing and operations to fostering safe and respectful workplaces that encourage collaboration. Our culture is based on principles of respect, inclusion, and fair treatment and we welcome anyone into our family without regard to race, religion, gender identity, sexual orientation, or age. Our diversity fuels our innovation and inspires us to create game worlds that bring us closer to the global community of players we serve. ZeniMax understands the importance of privacy. Please review the Applicant Privacy Notice, which explains how we process the personal information we collect about you when you apply for a job or submit information to us through our job portal.

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