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Infinity Ward

Lead Build Engineer - Infinity Ward

Infinity Ward, Los Angeles, California, United States, 90079

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Overview

Lead Build Engineer at Infinity Ward. Infinity Ward was founded in 2002 and is the original studio behind the Call of Duty franchise. The titles developed by Infinity Ward have won more than 200 "Game of the Year" awards and 100 "Editor's Choice" awards. Previous titles include: Call of Duty: Ghosts, Call of Duty: Infinite Warfare and Call of Duty: Modern Warfare II. Hiring in Los Angeles, CA (Relocation required). Infinity Ward is wholly owned by Activision. To learn more about our studio, please visit us at https://www.infinityward.com/ and follow on social media. Lead Build Engineer — What you will do

The Build team at Infinity Ward knows just how critical they are to delivering a world class gaming experience. Responsible for the end-to-end workflows across multiple development branches, this team owns the orchestration and provisioning services needed to create, package, and test a massive amount of build artifacts, including support for multiple gaming platforms (PlayStation/Xbox/Nintendo/Windows). The associated explosion of data requires creative engineering solutions that continuously optimize performance, intelligently throttle throughput, and properly scale the capacity needed to facilitate our massive CI/CD pipeline. Regular engagement with customers, including the engineering, design, production, and art departments, facilitates in-depth exploration of the various tools utilized in professional game development. This practice is encouraged to foster a comprehensive understanding of our toolchain and the critical dependencies necessary for effective system optimization. This is an exciting opportunity to join an award-winning video game developer, and work with the best gaming talent in the world. The ideal candidate will have extensive experience in designing, implementing, and optimizing within an end-to-end build pipeline responsible for the production of top-tier games or services. We are looking for someone who is passionate about making an impact across the organization, comfortable with frequent context switching, and confident in making informed decisions. Responsibilities

Responsibilities include a wide range of systems engineering tasks across multiple domains: Gather and prioritize requirements from engineers, content creators, and designers, whose success depends on your ability to increase their workflow efficiency. Lead a team in the development of a game project. Design and develop various services, tools, and workflows across the end-to-end build pipeline, while maintaining laser focus on the availability, predictability, and performance of your services. Take initiative to find and solve challenging problems across an ecosystem of cross-studio services and process. Promote collaboration within and across team boundaries, while looking for opportunities to mentor, educate and/or support those around you. Drive continuous innovation by advocating best practices that impact code health, testing, and maintainability. Define new metrics and systems for observing, evaluating, and further optimizing business processes. Maintain and evolve infrastructure needed to scale studio services such as: Continuous Integration, Automated Testing, Distribution and Caching systems. Minimum Requirements

6+ years of experience within CI/CD pipelines operating at enterprise scale Experience leading and managing a team Proficiency in Python, or comparable scripting language Experience with distributed build and version control systems In-depth understanding of modern design patterns (REST interaction with backend services) Strong communication skills (verbal and written) Bachelor’s degree in Computer Science or related field Experience managing/scaling datacenter capacity (VMs, games consoles, etc) Experience with containerization technology (Docker) Experience leveraging cloud hosting platforms (Azure, GCP) Experience with game or media development Bonus Points

Passion for test automation frameworks Background in C/C++ and/or C# Experience with platform-specific content packaging processes (Xbox, PlayStation, Nintendo, etc.) Our World

Activision Blizzard, Inc., is one of the world's largest and most successful interactive entertainment companies and is at the intersection of media, technology and entertainment. We are home to some of the most beloved entertainment franchises including Call of Duty, World of Warcraft, Overwatch, Diablo, Candy Crush and Bubble Witch. Our combined entertainment network delights hundreds of millions of monthly active users in 196 countries, making us the largest gaming network on the planet! Our ability to build immersive and innovative worlds is enhanced by diverse teams working in an inclusive environment. We aspire to have a culture where everyone can thrive in order to connect and engage the world through epic entertainment. We provide a suite of benefits that promote physical, emotional and financial well-being for ‘Every World’ - we’ve got our employees covered! Activision Blizzard is an Equal Opportunity Employer. All qualified applicants will receive consideration for employment without regard to race, color, religion, sex, sexual orientation, gender identity, gender expression, national origin, protected veteran status, or any other basis protected by applicable law and will not be discriminated against on the basis of disability. Rewards & Benefits

We provide a suite of benefits that promote physical, emotional and financial well-being for ‘Every World’ - we’ve got our employees covered! Subject to eligibility requirements, the Company offers comprehensive benefits including: Medical, dental, vision, health savings account or health reimbursement account, healthcare spending accounts, life and AD&D insurance, disability insurance; 401(k) with Company match, tuition reimbursement, charitable donation matching; Paid holidays and vacation, paid sick time, floating holidays, compassion and bereavement leaves, parental leave; Mental health & wellbeing programs, fitness programs, free and discounted games, and a variety of other voluntary benefit programs like supplemental life & disability, legal service, ID protection, rental insurance, and others; If the Company requires that you move geographic locations for the job, you may also be eligible for relocation assistance. In the U.S., the standard base pay range for this role is $121,500.00 - $224,880.00 Annual. This range reflects the expected base pay range of new hires across all U.S. locations. Your specific range and offer will be based on factors including relevant experience, performance, and work location. Incentive compensation may be available. Seniority level

Mid-Senior level Employment type

Full-time Job function

Engineering and Information Technology Industries: Computer Games

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