TekLeaders, Inc
3D/AR/VR Engineer (Only W2 Resources)
TekLeaders, Inc, Los Altos, California, United States, 94024
Overview
Title: 3D/AR/VR Engineer (Only W2 Resources)
Location: Los Altos, CA (Onsite)
Duration: 4-month contract potential to extend or hire to FTE
MUST HAVES
Core Technical Skills
3D Graphics & Rendering: Expertise in 3D modeling, texturing, shading, lighting, and animation.
Familiarity with real-time rendering pipelines and optimization.
AR/VR Development
Experience building AR/VR applications for devices like HoloLens, Oculus, Meta Quest, or similar.
Knowledge of spatial computing, immersive interaction, and motion tracking.
Game/Graphics Engines
Proficiency with Unity, Unreal Engine, or similar engines for real-time interactive experiences.
Understanding of engine workflows and scripting (C#, C++, Blueprints).
Programming & Software Development
Strong coding skills in C, C#, Python, or JavaScript.
Knowledge of 3D graphics APIs (OpenGL, DirectX, Vulkan) is a plus.
Simulation & Physics
Experience with physics simulations, collision detection, and VR interaction mechanics.
Optional: haptics, motion capture, or robotics integration experience.
NICE TO HAVES
Simulation & Physics
Experience with physics simulations, collision detection, and VR interaction mechanics.
Haptics or motion capture integration experience.
UX/UI for Immersive Experiences
Designing intuitive interactions for AR/VR applications.
Understanding human factors and ergonomics in immersive environments.
Optimization & Performance
Profiling and optimizing 3D content for high frame rates across devices.
Managing resource-constrained environments (mobile, wearable devices).
Cloud & Data Integration
Familiarity with integrating AR/VR applications with real-time data streams or vehicle telemetry.
Automotive or Robotics Knowledge
Prior experience with vehicle systems, robotics, or human-machine interfaces.
Contact Raja
Email:
Aakash Raja
#J-18808-Ljbffr
Location: Los Altos, CA (Onsite)
Duration: 4-month contract potential to extend or hire to FTE
MUST HAVES
Core Technical Skills
3D Graphics & Rendering: Expertise in 3D modeling, texturing, shading, lighting, and animation.
Familiarity with real-time rendering pipelines and optimization.
AR/VR Development
Experience building AR/VR applications for devices like HoloLens, Oculus, Meta Quest, or similar.
Knowledge of spatial computing, immersive interaction, and motion tracking.
Game/Graphics Engines
Proficiency with Unity, Unreal Engine, or similar engines for real-time interactive experiences.
Understanding of engine workflows and scripting (C#, C++, Blueprints).
Programming & Software Development
Strong coding skills in C, C#, Python, or JavaScript.
Knowledge of 3D graphics APIs (OpenGL, DirectX, Vulkan) is a plus.
Simulation & Physics
Experience with physics simulations, collision detection, and VR interaction mechanics.
Optional: haptics, motion capture, or robotics integration experience.
NICE TO HAVES
Simulation & Physics
Experience with physics simulations, collision detection, and VR interaction mechanics.
Haptics or motion capture integration experience.
UX/UI for Immersive Experiences
Designing intuitive interactions for AR/VR applications.
Understanding human factors and ergonomics in immersive environments.
Optimization & Performance
Profiling and optimizing 3D content for high frame rates across devices.
Managing resource-constrained environments (mobile, wearable devices).
Cloud & Data Integration
Familiarity with integrating AR/VR applications with real-time data streams or vehicle telemetry.
Automotive or Robotics Knowledge
Prior experience with vehicle systems, robotics, or human-machine interfaces.
Contact Raja
Email:
Aakash Raja
#J-18808-Ljbffr