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NVIDIA

Manager, GPU Compiler Engineering

NVIDIA, Phoenix, Arizona, United States

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Manager, GPU Compiler Engineering

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NVIDIA’s invention of the GPU sparked the growth of the PC gaming market, redefined modern computer graphics, and revolutionized parallel computing. Our GPUs are being used in many of the largest high‑performance computing projects around the world, solving real‑world problems in weather modeling, climatology, fluid dynamics, and defense. We support real science and scientists throughout the world.

We are now looking for a Compiler Engineering Manager to join the team building one of the world’s most important optimizing compiler products. Your work will support development of compilers for high‑performance computing and drive the underlying technology that powers GPU code generation for C++, Fortran, OpenACC, and OpenMP. Do you love the inherent challenges of complex software projects and driving systemic improvements in compiler performance and development methodologies? Are you self‑motivated and comfortable in a fast‑paced team? Being a compiler engineering manager requires both traditional software management skills and a dedication to the success of our end users. We are looking for managers to lead teams working on GPU code generation and optimization technology for C++, Fortran, OpenMP, OpenACC, Flang, Clang, MLIR, and LLVM. If you want to drive innovative compiler development in high‑performance computing, then we want you!

What You’ll Be Doing

Managing a team of experienced compiler engineers

Establishing team objectives to meet schedules and goals

Acting as a mentor and advisor to grow the next generation of leaders

Establishing and evolving policies and procedures that affect the immediate organization

Communicating with senior management for team vision and development

What We Need to See

Degree in Computer Science, ECE, or equivalent experience; (Ph.D. or Master’s preferred)

Software engineer with 10+ overall years of experience with at least 4 years of hands‑on management

Strong software design fundamentals and a deep understanding of compilers and programming languages

Knowledge of software engineering principles

Ways to Stand Out from the Crowd

Contributing to LLVM or other open source projects

Familiarity with GPU code generation, OpenMP, and OpenACC standards

Knowledge of compiler internals from front end to run‑time environment

Salary & Equity Base salary range:

$224,000 USD – $356,500 USD

Additional equity and benefits are also available.

Application Deadline Applications will be accepted until October 21, 2025.

EEO Statement NVIDIA is committed to fostering a diverse work environment and is proud to be an equal opportunity employer. We do not discriminate on the basis of race, religion, color, national origin, gender, gender expression, sexual orientation, age, marital status, veteran status, disability status or any other characteristic protected by law.

Seniority Level Mid‑Senior level

Employment Type Full‑time

Job Function Engineering and Information Technology

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