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Cadence

Sr Software Engineer, GPU Rendering, OpenGL, DirectX, Vulkan (Burlington, MA / G

Cadence, Burlington, Vermont, us, 05405

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Sr Software Engineer, GPU Rendering, OpenGL, DirectX, Vulkan (Burlington, MA / Greater Boston area) - R50164

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Sr Software Engineer, GPU Rendering, OpenGL, DirectX, Vulkan (Burlington, MA / Greater Boston area) - R50164

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Cadence Sr Software Engineer, GPU Rendering, OpenGL, DirectX, Vulkan (Burlington, MA / Greater Boston area) - R50164

16 hours ago Be among the first 25 applicants Join to apply for the

Sr Software Engineer, GPU Rendering, OpenGL, DirectX, Vulkan (Burlington, MA / Greater Boston area) - R50164

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Cadence The Graphics Team is looking for a Principal Software Engineer specializing in modern rendering techniques to join the team. This team supports PCB and Packaging design tools like Allegro X and OrCAD X which rely on several different rendering engines. These engines support an interactive 2D graphical canvas in a variety of customer environments and on available GPU technologies and are an essential enabling technology for the product portfolio and have a critical impact on usability and performance. As a member of this team, you will have opportunities to advance the rendering technology used in a variety of products by countless users on a daily basis. Whether advancing the rendering engines themselves, or enabling other feature enhancements, your contributions will have a direct and visible impact on customers. Responsibilities Implement new application functionality across the rendering engines Address core performance issues with GPU rendering Support other R&D teams as they develop new features requiring rendering support Extend GPU Rendering technology to new products Broaden GPU support by closing functional gaps Experience Bachelors in Computer Science + 7 years of experience, or Masters in Computer Science + 5 years of experience, or PhD in Computer Science + 1 year of experience Requirements Outstanding and demonstrable working knowledge of modern rendering practices Programming Languages: C, C++, GLSL Experience with 2D/3D rendering APIs: OpenGL, DirectX, Vulkan Experience with the entire application development lifecycle - designing, coding, testing, debugging applications Excellent verbal and written communication skills Excellent debug and problem solving skills Great To Have Ability to ‘see beyond the code’ to understand it’s architecture to propose and implement practical and elegant solutions Experience with large code bases Capacity to work independently with minimal supervision Familiarity with Visual Studio and Perforce Strong curiosity and a passion for learning Basic understanding of PCB design and manufacturing Experience with supporting customer environments Seniority level

Seniority level Not Applicable Employment type

Employment type Full-time Job function

Industries Software Development Referrals increase your chances of interviewing at Cadence by 2x Inferred from the description for this job

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