Facebook
Research Scientist, ML Spatial Audio Processing
Facebook, Redmond, Washington, United States, 98052
Summary
At Meta Reality Labs Research, we’re dedicated to building best-in-class consumer experiences in virtual, augmented, and mixed reality. Come work alongside industry-leading scientists and engineers to create the technology that makes VR and AR pervasive and universal. Join the adventure of a lifetime as we make science fiction real and change the world. The audio team within Reality Labs Research is looking for an experienced Machine Learning Research Scientist, with a specialty in Spatial Audio processing to join our team and develop next generation Spatial Audio algorithms in order to bring new and complex audio technologies to life in a product-driven research environment.
Required Skills
Conduct research, design, develop and prototype novel algorithms and signal processing techniques to solve complex problems at the intersection between spatial audio processing, sound source separation, audio enhancement, and audio perception with applications in VR and AR
Collaborate with cross-functional teams, including engineering, product management, and user experience, to develop and implement new audio technologies
Develop and maintain technical roadmaps for audio research and development
Communicate research results and technical plans to stakeholders, including technical and non-technical audiences
Collaborate with teams in the larger Reality Labs organization and provide creative leadership on cross-team technologies
Minimum Qualifications
Currently holds or is in the process of obtaining a Bachelor's degree in Computer Science, Computer Engineering, relevant technical field, or equivalent practical experience. Degree must be completed prior to joining Meta
PhD in Electrical Engineering, Computer Science, Acoustics, or a related technical field
3+ years of experience in audio research and development, including experience with spatial audio processing, and with ML models designing training and implementation
Experience with programming languages such as C++, Python, or MATLAB
Demonstrated experience and understanding of linear and non-linear multichannel spatial audio signal processing
Preferred Qualifications
Proven track record of successfully maturing innovative technology in industry or similar environment
Experience with development of source separation, speech enhancement, noise reduction models
Experience with development of spatial audio capture algorithms, including signal-dependent and signal-independent approaches
Publication record in high-quality conferences and journals in the field of audio research
Demonstrated experience designing, executing and analyzing perceptual studies to evaluate audio performance
Experience with spatial audio mixing formats - surround, Atmos, Ambisonics
Experience utilizing any DAW, e.g. Reaper, Audition, Wwise, FMOD, Unity, Unreal, Premiere, Pro Tools
Experience with virtual and augmented reality audio applications
Public Compensation $117,000/year to $173,000/year + bonus + equity + benefits
Industry Internet
Equal Opportunity Meta is proud to be an Equal Employment Opportunity and Affimative Action employer. We do not discriminate based upon race, religion, color, national origin, sex (including pregnancy, childbirth, or related medical conditions), sexual orientation, gender, gender identity, gender expression, transgender status, sexual stereotypes, age, status as a protected veteran, status as an individual with a disability, or other applicable legally protected characteristics. We also consider qualified applicants with criminal histories, consistent with applicable federal, state and local law. Meta participates in the E-Verify program in certain locations, as required by law. Please note that Meta may leverage artificial intelligence and machine learning technologies in connection with applications for employment.
Meta is committed to providing reasonable accommodations for candidates with disabilities in our recruiting process. If you need any assistance or accommodations due to a disability, please let us know at accommodations-ext@fb.com.
#J-18808-Ljbffr
Required Skills
Conduct research, design, develop and prototype novel algorithms and signal processing techniques to solve complex problems at the intersection between spatial audio processing, sound source separation, audio enhancement, and audio perception with applications in VR and AR
Collaborate with cross-functional teams, including engineering, product management, and user experience, to develop and implement new audio technologies
Develop and maintain technical roadmaps for audio research and development
Communicate research results and technical plans to stakeholders, including technical and non-technical audiences
Collaborate with teams in the larger Reality Labs organization and provide creative leadership on cross-team technologies
Minimum Qualifications
Currently holds or is in the process of obtaining a Bachelor's degree in Computer Science, Computer Engineering, relevant technical field, or equivalent practical experience. Degree must be completed prior to joining Meta
PhD in Electrical Engineering, Computer Science, Acoustics, or a related technical field
3+ years of experience in audio research and development, including experience with spatial audio processing, and with ML models designing training and implementation
Experience with programming languages such as C++, Python, or MATLAB
Demonstrated experience and understanding of linear and non-linear multichannel spatial audio signal processing
Preferred Qualifications
Proven track record of successfully maturing innovative technology in industry or similar environment
Experience with development of source separation, speech enhancement, noise reduction models
Experience with development of spatial audio capture algorithms, including signal-dependent and signal-independent approaches
Publication record in high-quality conferences and journals in the field of audio research
Demonstrated experience designing, executing and analyzing perceptual studies to evaluate audio performance
Experience with spatial audio mixing formats - surround, Atmos, Ambisonics
Experience utilizing any DAW, e.g. Reaper, Audition, Wwise, FMOD, Unity, Unreal, Premiere, Pro Tools
Experience with virtual and augmented reality audio applications
Public Compensation $117,000/year to $173,000/year + bonus + equity + benefits
Industry Internet
Equal Opportunity Meta is proud to be an Equal Employment Opportunity and Affimative Action employer. We do not discriminate based upon race, religion, color, national origin, sex (including pregnancy, childbirth, or related medical conditions), sexual orientation, gender, gender identity, gender expression, transgender status, sexual stereotypes, age, status as a protected veteran, status as an individual with a disability, or other applicable legally protected characteristics. We also consider qualified applicants with criminal histories, consistent with applicable federal, state and local law. Meta participates in the E-Verify program in certain locations, as required by law. Please note that Meta may leverage artificial intelligence and machine learning technologies in connection with applications for employment.
Meta is committed to providing reasonable accommodations for candidates with disabilities in our recruiting process. If you need any assistance or accommodations due to a disability, please let us know at accommodations-ext@fb.com.
#J-18808-Ljbffr