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Apple

Graphics (GPU) Performance Tools/Content Engineer

Apple, Austin, Texas, us, 78716

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Role Number:

200629628-0157

Summary

Do you love creating elegant solutions to highly complex challenges? In our Silicon Technologies group we help design and manufacture our next-generation, high-performance, power-efficient processor, system-on-chip (SoC). You’ll ensure Apple products and services can seamlessly and efficiently handle the tasks that make them beloved by millions. Joining this group means you’ll be responsible for crafting and building the technology that fuels Apple’s devices!

Together, you and your team will enable our customers to do all the things they love with their devices. In this role as part of the GPU Pre-silicon Performance team, you will be responsible for developing tools and content needed to aid performance analysis, tuning, and debug of Apple’s GPU products.

Description

As a GPU Performance Tools/Content Engineer, your responsibilities will include the following:

Developing graphics and compute workloads to measure GPU performance

Developing tools to aid in the efficient measurement, communication and improvement of GPU performance

Debugging performance issues to identify software problems

Working with driver, compiler and app engineers to improve GPU performance

Validating the functionality and quantifying the performance benefit of the features and algorithms implemented in hardware and software

Conducting directed studies and help provide solutions to performance challenges unique to mobile GPUs that are aimed at driving the architecture of next generation mobile products via measurements, simulations, benchmarking, or competitive analysis.

Minimum Qualifications

Experience with programming in Python and C

BS or MS in EE/CS/ECE

Preferred Qualifications

Strong software debug skills

Computer architecture knowledge

Familiar with Linux and bash/shell programming

Ability to work well in a team and be productive under aggressive schedules

Excellent communications skills, self-motivated and well organized

OpenGL/CL, CUDA, and/or Metal API programming experience

3D graphics architecture knowledge

Experience with Assembly optimization

Experience with Tableau, Splunk, MongoDB, or SQL databases

Experience with React and Javascript programming

Apple is an equal opportunity employer that is committed to inclusion and diversity. We seek to promote equal opportunity for all applicants without regard to race, color, religion, sex, sexual orientation, gender identity, national origin, disability, Veteran status, or other legally protected characteristics. Learn more about your EEO rights as an applicant (https://www.eeoc.gov/sites/default/files/2023-06/22-088_EEOC_KnowYourRights6.12ScreenRdr.pdf) .