Logo
Electronic Arts (EA)

Développeur.se de logiciels - Gestion des relations avec la clientèle (GRC) / So

Electronic Arts (EA), Austin, Texas, us, 78716

Save Job

Overview

Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. A team where everyone makes play happen. The Office of the CXO (Chief Experience Officer) is at the forefront of EA's transformation to become a player-first organization. Our CRM Engineering team enables 1:1, personalized, real-time communication across EA's global ecosystem, including omni-channel content delivery through EA.com, email, and in-game messaging, backed by modern MarTech infrastructure and marketing science. As a Software Engineer – CRM, you will contribute to building innovative solutions that leverage Generative AI to enable scaled low-touch creative content, workflow automation, and lifecycle marketing delivery. You will work on full-stack development, including front-end UI creation and backend API services. About Electronic Arts

We’re proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA. We value adaptability, resilience, creativity, and curiosity. We empower you to do great work and pursue opportunities for growth. We adopt a holistic approach to our benefits programs, emphasizing physical, emotional, financial, career, and community wellness to support a balanced life. Our packages are tailored to meet local needs and may include healthcare coverage, mental well-being support, retirement savings, paid time off, family leaves, complimentary games, and more. EA is an equal opportunity employer and makes workplace accommodations as required by applicable law.

Responsibilities

Design and develop scalable AI-powered systems for creative content generation, enabling dynamic, real-time messaging across web, email, and in-game channels. Build and maintain production-ready applications, exploring scaled use of LLMs, prompt engineering, model tuning, and orchestration frameworks (e.g., LangChain, Bedrock, Firefly). Define frontend architecture standards, guidelines, and best practices. Write clean, high-quality code and implement React SSR applications and micro frontends. Work with product, design, and backend teams to turn complex requirements into intuitive user interfaces. Participate in code reviews, technical design discussions, and agile development processes. Stay current with emerging AI/ML technologies and propose innovative solutions to enhance player engagement. Support production systems with monitoring, debugging, and performance optimization.

Qualifications

Required 3+ years of software engineering experience with expertise in React, Typescript, CSS3, HTML5. Experience building and scaling complex SPAs, especially with micro-frontends, and UMD / ESM bundlers. Knowledge of design systems and component libraries like Ant Design, Material UI. Strong understanding of software development lifecycle, testing practices, and CI/CD pipelines. Experience with RESTful APIs, GraphQL, tRPC or gRPC. Experience with state management (e.g., Redux), build tools (e.g., Vite, Webpack), and testing (e.g., Jest). Excellent problem-solving skills and ability to work in a fast-paced, collaborative environment. Preferred Experience with marketing technology platforms or CRM systems. Experience with cloud platforms (AWS, GCP, Azure) with some full stack experience. Familiarity with gaming or entertainment industry data patterns and player behavior analytics.

Compensation and Benefits

The ranges listed below are what EA in good faith expects to pay applicants for this role in these locations at the time of this posting. If you reside in a different location, a recruiter will advise on the applicable range and benefits. Pay offered will be determined based on a number of relevant business and candidate factors (e.g., education, qualifications, certifications, experience, skills, geographic location, or business needs). PAY RANGES British Columbia (depending on location e.g. Vancouver vs. Victoria) $100,000 - $139,500 CAD In British Columbia, we offer a package of benefits including vacation, sick time, childcare top-up, extended health/dental/vision coverage, life and disability insurance, retirement plan, and potential for bonus and equity. Some roles may be eligible for bonus and equity.

Seniority level

Mid-Senior level

Employment type

Full-time

Job function

Engineering and Information Technology

Industries

Entertainment Providers

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment-qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

#J-18808-Ljbffr