EA SPORTS
Experience Designer – UX/UI (College Football, EA SPORTS)
Location:
Orlando, FL – on-site hybrid (three days in office)
Reports to:
UX Lead / Product Lead
About the role:
As an Experience Designer, you’ll craft immersive, accessible, and visually polished user experiences for the College Football franchise, collaborating closely with cross‑disciplinary teams and ensuring design solutions enhance player engagement and clarity.
What You Will Do
Design and prototype user interfaces and interaction flows for gameplay, live services, and navigation.
Collaborate with senior designers, product managers, engineers, and artists to ensure high‑quality, player‑centric design solutions.
Translate design goals into wireframes, user flows, high‑fidelity mockups, and animated prototypes.
Maintain and evolve design systems consistent with the game’s visual identity.
Advocate for usability, accessibility, and readability in a fast‑paced, iterative development environment.
Integrate feedback from internal playtests, user research, and stakeholders to refine and polish designs.
Research UI/UX trends in gaming and sports media and present new ideas.
Work closely with engineers to ensure implementation fidelity and performance.
Requirements
3‑5 years of UX/UI or product design experience on shipped games or interactive products.
Strong visual and interaction design skills, with attention to detail and deep understanding of player needs.
Proficiency with Figma, Adobe Creative Suite, After Effects, Principle, or similar tools.
Ability to contribute to collaborative brainstorming, rapid prototyping, and iteration based on feedback.
Strong communication and collaboration skills; able to articulate design intent and rationale.
Portfolio showcasing UX/UI work, ideally including game‑related or sports‑related examples.
Nice-to-Have
Experience in sports gaming or understanding of sports UI flows.
Bachelor’s degree in Design, HCI, Game Design, or equivalent experience.
Bonus Points
Passion for football—player, fan, or designer.
Experience with live‑service titles or large‑scale game systems.
Familiarity with console UI constraints and optimization.
Relocation assistance is not provided for this role.
Seniority level:
Mid‑Senior level
Employment type:
Temporary
Electronic Arts
is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.
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Orlando, FL – on-site hybrid (three days in office)
Reports to:
UX Lead / Product Lead
About the role:
As an Experience Designer, you’ll craft immersive, accessible, and visually polished user experiences for the College Football franchise, collaborating closely with cross‑disciplinary teams and ensuring design solutions enhance player engagement and clarity.
What You Will Do
Design and prototype user interfaces and interaction flows for gameplay, live services, and navigation.
Collaborate with senior designers, product managers, engineers, and artists to ensure high‑quality, player‑centric design solutions.
Translate design goals into wireframes, user flows, high‑fidelity mockups, and animated prototypes.
Maintain and evolve design systems consistent with the game’s visual identity.
Advocate for usability, accessibility, and readability in a fast‑paced, iterative development environment.
Integrate feedback from internal playtests, user research, and stakeholders to refine and polish designs.
Research UI/UX trends in gaming and sports media and present new ideas.
Work closely with engineers to ensure implementation fidelity and performance.
Requirements
3‑5 years of UX/UI or product design experience on shipped games or interactive products.
Strong visual and interaction design skills, with attention to detail and deep understanding of player needs.
Proficiency with Figma, Adobe Creative Suite, After Effects, Principle, or similar tools.
Ability to contribute to collaborative brainstorming, rapid prototyping, and iteration based on feedback.
Strong communication and collaboration skills; able to articulate design intent and rationale.
Portfolio showcasing UX/UI work, ideally including game‑related or sports‑related examples.
Nice-to-Have
Experience in sports gaming or understanding of sports UI flows.
Bachelor’s degree in Design, HCI, Game Design, or equivalent experience.
Bonus Points
Passion for football—player, fan, or designer.
Experience with live‑service titles or large‑scale game systems.
Familiarity with console UI constraints and optimization.
Relocation assistance is not provided for this role.
Seniority level:
Mid‑Senior level
Employment type:
Temporary
Electronic Arts
is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.
#J-18808-Ljbffr