Intel
Intel’s Discrete Graphics Engineering (DGE) organization develops cutting-edge discrete graphics products for gaming and AI. If you are an engineer with strong technical and communication skills who thrives in a fast-paced environment with abundant learning opportunities, you are the ideal candidate for this role.
You will be responsible for designing and/or integrating IP for a discrete graphics SoC. Your tasks will include architecture, design, implementation, formal verification, emulation, and validation of discrete graphics SoC products, including:
Creating designs to improve product KPIs for discrete graphics products
Collaborating with SoC and platform architecture teams to establish silicon requirements
Making design trade-offs considering risk, area, power, performance, validation complexity, and schedule
Creating micro-architectural specifications
Working with external vendors on tools or IPs for micro-architecture development and silicon qualification
Driving vendor methodology to meet silicon design standards
Designing area and power-efficient low-latency architectures with scalability and flexibility
Implementing RTL logic design with power and area efficiency and supporting DV
Using tools to ensure lint-free and CDC/RDC clean designs
Managing synthesis, timing constraints, and achieving first-pass silicon tape-outs
Hands-on experience with FPGA emulation, silicon bring-up, characterization, and debugging
Collaborating across teams and vendors to resolve architectural and implementation challenges
Communicating effectively in verbal and written forms
Understanding Verilog and SystemVerilog, synthesizable RTL, and modern design techniques
Knowledge of low-power design, power analysis, power estimation, and modeling
Background in computer architecture, bus fabric (APB/AHB/AXI), power management, and related tools
Understanding of key SoC design elements like arbiters, async FIFOs, DMAs, and controllers
Proven track record of bringing logic designs into high-volume production
Ability to work well in teams, be self-motivated, and organized
Qualifications include a BS degree with 5+ years of relevant industry experience. This is an experienced hire position based in the US, with locations in California, Arizona, and Oregon.
The role is part of Intel's Client Computing Group, focusing on PC products and platforms, aiming to deliver innovative and purposeful computing experiences.
We offer competitive compensation, benefits, and a total package including health, retirement, and stock options. The annual salary range is $214,730 to $303,140, depending on location and experience.
This position requires on-site presence, with details subject to change.
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