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Skydance

Technical Director for Animation Pipeline

Skydance, Santa Monica, California, United States, 90403

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DESCRIPTION As a Technical Director, you will have a deep involvement in designing and developing innovative tools to overcome specific challenges related to the department's developments for our next animated feature film. This effort seeks to implement solutions that off‑the‑shelf software would not provide while maximizing productivity and meeting the high quality standard set by the company. The scope of the developments may be from a simple python script to a larger development involving complex algorithms.

RESPONSIBILITIES

TDs are embedded within the productions to closely collaborate and support the artists and production management.

Reports to the Production Technology Supervisor on the status of technical development projects, tool performance, production operations and support statuses.

Develop and maintain the required tools following the requirements supplied by the production departments and following the Production Engineering Team guides.

Partner with Artists and other Engineers to iterate, debug, document, and refine tools and processes for feature film production.

Acts as the first line of support to solve day‑to‑day problems artists may encounter.

Work on short‑term needs, originated by shot challenges.

REQUIREMENTS

Undergraduate degree in Computer Science, Computer Graphics, or comparable discipline and/or technical and creative knowledge gained through equivalent experience

Expert in Python

Experience programming with one or more of the following software: Maya, Houdini, Nuke, and Mari

Experience with Post and Preproduction workflows

Experience with Non‑linear editing suites: e.g. Avid Media Composer, Premiere, Resolve

Familiar with common media encodings and transcoding software: e.g. ffmpeg

Experience in Linux, Mac and Windows operating systems

Experience working with a source version control system (git)

Experience in animation productions

Good understanding of production pipelines

Experience with agile development and scrum methodology

User interaction design with a working knowledge of standard UI toolkits (PySide2)

3 years of experience preferred

BONUS SKILLS

Experience in computer animation, visual effects, or the game industry

Experience supporting animation pre‑production departments such as Story, Editorial, and Previz

Experience with pipeline and plugin development in third party DCC tools

Experience with software development languages such as Java, Javascript, C++

Experience with other toolkits and systems such as Qt, Docker, Git, AWS

Experience with OSX, Windows, and Linux operating systems

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