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Morph Systems

Software Engineer

Morph Systems, Mountain View, California, us, 94039

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At

Morph Systems , we’re reimagining software engineering for a world where most code is written by

large language models (LLMs) . Our mission is to build the developer infrastructure of the future - an autonomous full-stack AI developer and the underlying platform.

If you’ve ever wanted to build the foundational systems that define how AI writes and understands software, you’ll feel right at home here.

Role Overview We’re looking for a

Software Engineer

with a deep systems background to design, build, and scale Morph’s LLM-powered development stack.

You’ll be part of a small, high-caliber team in

Mountain View, CA , building real systems that push the boundaries of compilers, databases, and distributed systems.

This is an opportunity to work directly at the intersection of

AI, programming languages, and infrastructure engineering

and to shape both the product and the culture of a fast-growing company.

What You’ll Do

Design and implement core systems, compilers, query engines, databases, or developer infrastructure optimized for AI-generated code.

Architect and build distributed systems that scale across millions of code operations, optimizing for performance and fault‑tolerance.

Develop internal tools for model-assisted debugging, and model-assisted CI/CD pipelines.

Prototype and iterate quickly with LLM applications and runtime components.

Contribute to Morph’s engineering architecture and technical roadmap as an early member of the team.

Collaborate across disciplines (frontier researchers in compilers and programming languages, infra engineers, and product designers) to define what AI-native software development looks like.

Qualifications Must-Have

4-7 years of experience as a Software Engineer (or equivalent research experience).

Strong knowledge of systems architecture, distributed computing, and performance optimization.

Fluency in

C++ ,

Rust , or

Python .

Experience building from first principles - compilers, interpreters, query engines, databases, or simulation systems.

Bachelor’s or Master’s in Computer Science, Electrical Engineering, or related field (PhD preferred).

Ability to design and ship independently in ambiguous, fast-moving environments.

Nice-to-Have

Experience with modern compiler design, DevOps/CI/CD, or AI-assisted developer tools.

Background in real-time engines, simulation, or gaming systems (C++/Unity/UE5).

Research or startup experience building new systems from scratch or in environments that scaled to acquisition.

Strong understanding of data structures, algorithms, and computational theory.

Who You Are

A systems thinker who loves deep technical challenges.

Someone who builds for scale and takes pride in elegant, well‑architected solutions.

A curious engineer who experiments, learns fast, and loves the energy of small teams solving hard problems.

You’ve probably built your own tools before - a compiler, a rendering engine, a database, or an experiment that just wouldn’t let you sleep until it worked.

Why Morph

Join a mission‑driven startup defining the next frontier of AI‑driven software engineering.

Work with a small, world‑class team that values technical depth and creative problem‑solving.

Competitive compensation and equity package.

On‑site culture in

Mountain View, CA , working hands‑on with the founders and engineers shaping this space.

At Morph, we’re not just writing code - we’re building the systems that will teach AI how to code. If that excites you, we’d love to meet you.

Referrals increase your chances of interviewing at Morph Systems by 2x

Seniority Level Mid‑Senior Level

Employment Type Full‑time

Job Function Engineering and Information Technology

Industries Software Development

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