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Disney

Creature Modeler - Expression of Interest

Disney, San Francisco, California, United States, 94199

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Creature Modeler - Expression of Interest

We are looking for an outstanding artist to join our DMS (Digital Model Shop) team. With an emphasis on anatomy and form, as a Creature Modeler you will create three dimensional CG characters, creatures and costumes for production. ILM strives to be an inclusive environment, and the DMS (Digital Model Shop) team embraces promising individuals with a variety backgrounds and experiences. What You’ll Do

Create high end CG creatures, characters and costumes for a variety of feature film and episodic projects

In building creatures, you will incorporate technical expertise, artistic ability, and a great understanding of visual effects to make sure your asset meet all aesthetic and technical attributes needed for the show

Collaborate with the Modeling Lead/Supervisor, VFX Supervisor, and Texture Artist to identify and build the “look” for an asset

Work with production and model leadership and/or CG Supervisor to deliver high quality assets on time that meet all departments needs.

Build the geometry, with an understanding of how the asset will be used in the entire production process

Present your work in dailies and discuss all aspects of your asset as needed

Create flex shapes, correctives and basic face shapes

Sculpt in shot correctives to improve and push anatomy and costumes

Model other elements such as props or smaller hard surface builds as the project's schedule requires

What We’re Looking For

Portfolio demonstrating growing character skills, displaying a strong understanding of anatomy, character design, and posing

Portfolio demonstrating traditional artistic skills including illustration, and sculptural abilities a plus

3+ years proven experience crafting digital creatures and characters as well as a variety of other assets in a VFX studio environment. Additional animation experience is a plus

A strong interest and growing knowledge of film and video post production techniques and a good understanding of the full VFX pipeline

3+ years Maya and Zbrush experience and demonstration of a desire to continuously develop both technically and artistically

Knowledge of LINUX is a necessity to navigate through ILM’s production pipeline

The hiring range for this position in San Francisco, CA is $90,400 to $118,700 per year. The base pay actually offered will take into account internal equity and also may vary depending on the candidate’s geographic region, job‑related knowledge, skills, and experience among other factors. A bonus and/or long‑term incentive units may be provided as part of the compensation package, in addition to the full range of medical, financial, and/or other benefits, dependent on the level and position offered. Disability Accommodation for Employment Applications

The Walt Disney Company and its Affiliated Companies are Equal Employment Opportunity employers and welcome all job seekers including individuals with disabilities and veterans with disabilities. If you have a disability and believe you need a reasonable accommodation in order to search for a job opening or apply for a position, visit the Disney candidate disability accommodations FAQs Link opens in new window . We will only respond to those requests that are related to the accessibility of the online application system due to a disability.

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