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Sauron

Software Engineer, Streaming Media

Sauron, San Francisco, California, United States, 94199

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About Us Sauron protects your family and home, bringing the innovations of autonomous robots and self-driving cars to residential security. Our team is led by veteran entrepreneurs and roboticists, alumni of Tesla, Apple, and Google. Sauron has raised a $22M seed round led by A* and Atomic with participation from other angel investors and leading venture capital firms, including 8VC. We are a small, dedicated team of fewer than 50 people. We believe every hire fundamentally shapes our culture and performance. Every new team member is a force multiplier, and we're looking for partners in building a company we are all proud of.

The Role | Software Engineer, Streaming Media We are hiring a Streaming Media Software Engineer to architect and build the video streaming pipeline powering Sauron's next-generation security devices. You will work across embedded systems, video processing, and streaming protocols to deliver low-latency, rock-solid video from a distributed network of intelligent devices.

This is a hands‑on role with significant ownership and the chance to define the technical direction of our media stack from day one.

You Will Contribute By

Designing and implementing video streaming features across embedded devices and backend systems.

Building and optimizing real‑time video pipelines including encoding, transport, and playback.

Integrating streaming protocols such as RTSP, HLS, DASH, and WebRTC depending on device and system needs.

Working closely with hardware engineers to tune performance for sensors, compute modules, and accelerators.

Improving media reliability, latency, and quality under challenging network and environmental conditions.

Owning features end‑to‑end including architecture, implementation, bring‑up, testing, and iterative improvement.

Creating tools, telemetry, and observability for video quality and performance monitoring.

Contributing to an engineering culture that prizes clarity, ownership, and relentless execution.

About You

Exceptionally good judgement. You tend to be right often and make very few mistakes.

High‑intensity. You prefer high‑pressure, high‑accountability environments.

Strong intellectual firepower. You cut through noise quickly and get to correct answers.

First principles thinker. You break problems down to fundamentals and build from the ground up.

Bias toward action. You drive progress without waiting for perfect clarity.

Systems thinker who can navigate tightly coupled hardware and software systems.

You have built or shipped streaming features before, particularly on constrained or embedded platforms.

You thrive with autonomy and enjoy owning details across the full lifecycle of a feature.

You don't say that’s someone else’s job. You are energized by responsibility.

You are currently in San Francisco or willing to relocate for in‑person work.

You love building culture with a small, world‑class team.

Technical Qualifications

Strong experience building software for embedded devices in C/C++.

Background in real‑time video processing, encoding, and quality tuning.

Familiarity with streaming protocols such as RTSP, HLS, DASH, RTP, or WebRTC.

Experience with hardware optimizations for video including GPU, DSP, ISP, or hardware encoder blocks.

Understanding of networking fundamentals relevant to media transport.

Experience with GStreamer is a plus.

Experience with AWS or other cloud platforms.

Experience with consumer electronics is a plus.

Experience bringing up new hardware or working directly with camera modules, sensors, or low‑level drivers is a plus.

BS/MS in CS, CE, EE or equivalent experience.

Compensation The base pay range for this role is $180,000 – $225,000 per year.

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