Logo
Vizcom

Senior Software Engineer – Frontend (React /WebGL)

Vizcom, San Francisco, California, United States, 94199

Save Job

Why Vizcom Our mission is to reshape design by streamlining the path from concept to creation, bringing more impactful ideas into the physical world.

We’re well-funded (Series B $51m to date), growing double-digits MoM, and expanding the core engineering team in SF. The surface area is big: realtime collaboration, GPU inference at scale, a modern TypeScript stack, and serving real enterprise

The Role As the

Senior Software Engineer – Frontend (React /WebGL)

you’ll own major product surfaces in Vizcom’s real-time design environment — from our canvas rendering engine to collaborative UX systems. You’ll work across

React ,

WebGL , and

GraphQL , shaping performance, interaction design, and developer experience. You’ll partner closely with designers, AI engineers, and backend leads to make Vizcom’s interface both beautiful and blazingly fast. Within your first 90 days you will: ship one

new or re-architected user-facing feature

that improves product performance or fidelity, establish a

render or collaboration performance baseline

(e.g., frame rate, latency, bundle size), propose or contribute to

frontend tech direction

(e.g., render pipeline abstraction, UI state model), and reduce one

persistent performance or UX friction point

across the frontend stack.

Compensation $195k - $225,000K + Offers Equity

What You’ll Do

Build rich interactive surfaces:

own features that blend design, collaboration, and 3D visualization

Optimize performance:

push React and WebGL rendering to feel instant under load

Craft developer ergonomics:

shape component architecture, hooks, and state models that scale

Collaborate early with Design:

prototype fast, test feel, and bring high-fidelity UX to life

Improve observability : instrument and debug perf metrics (FPS, React profiler, network traces)

Mentor teammates:

review code for clarity, structure, and maintainability

The Problems You’ll Tackle

High-fanout realtime collaboration with CRDT-style data models

Rendering pipelines in WebGL/WebGPU , balancing fidelity and speed

Bundle optimization, lazy loading, and Vite build performance

Complex interaction logic that must still feel intuitive and instant

Our Stack (today)

Frontend:

TypeScript, React, Vite, WebGL; realtime collaboration.

API/Backend:

TypeScript/Node, GraphQL (PostGraphile), Postgres, Redis, background workers.

Infra:

Kubernetes, Pulumi, CI/CD with GitHub Actions, Datadog for observability, feature flags.

Security/Enterprise:

SSO/SAML (WorkOS), SOC 2-minded practices.

*Experience with every item above is not required. What matters is that you are excited to shape it.

Qualifications

5–8+ years building and shipping complex frontend systems (React/TypeScript)

Strong experience with

WebGL ,

Canvas , or

custom rendering engines

Deep understanding of

UI performance , profiling, and memory management

Strong eye for design quality — you care about both pixels and milliseconds

As a colleague, you enjoy planning, executing, winning and celebrating as a team

Experience working remotely and/or in a startup environment

Bonus: experience with GraphQL, WASM, GPU pipelines, or 3D scene systems

How We Work

Small team, high ownership. Fewer people, more leverage.

Design-centric. We obsess over speed and feel; “fast enough” usually is not.

Write it down. RFCs, crisp decisions, living docs.

Operate what you build. Everyone takes on-call support; incidents drive improvement, not blame.

Interview Process

Intro (30m): mutual fit, role and impact.

Architectural deep-dive (45m): product and design collaboration.

Coding Session (45m):

Onsite Interview (half day)

References and offer.

Ready to Build? If you want your work to be used daily by world-class designers and you like owning problems end to end, let’s talk. Apply with links (GitHub, LinkedIn, notable projects) and a short note on something hard you shipped.

#J-18808-Ljbffr