Anduril Industries, Inc.
Skillbridge Software Engineer, EagleEye
Anduril Industries, Inc., Seattle, Washington, us, 98127
Anduril Industries is a defense technology company with a mission to transform U.S. and allied military capabilities with advanced technology. By bringing the expertise, technology, and business model of the 21st century’s most innovative companies to the defense industry, Anduril is changing how military systems are designed, built and sold. Anduril’s family of systems is powered by Lattice OS, an AI‑powered operating system that turns thousands of data streams into a realtime, 3D command and control center. As the world enters an era of strategic competition, Anduril is committed to bringing cutting‑edge autonomy, AI, computer vision, sensor fusion, and networking technology to the military in months, not years.
Anduril Industries is a defense technology company with a mission to transform U.S. and allied military capabilities with advanced technology. By bringing the expertise, technology, and business model of the 21st century’s most innovative companies to the defense industry, Anduril is changing how military systems are designed, built and sold. Anduril’s family of systems is powered by Lattice OS, an AI‑powered operating system that turns thousands of data streams into a realtime, 3D command and control center. As the world enters an era of strategic competition, Anduril is committed to bringing cutting‑edge autonomy, AI, computer vision, sensor fusion, and networking technology to the military in months, not years.
ABOUT THE TEAM
Our Warfighter Systems division is pioneering a future where mixed reality (MR) creates immersive, intuitive, and life‑saving technologies. By seamlessly integrating real‑time data with cutting‑edge visualization tools, we empower warfighters with unparalleled situational awareness, enhanced training experiences, and operational superiority. This team consistently pushes the boundaries of what’s possible and shapes a future where technology and defense unite to protect our nation. WHAT YOU WILL DO
Work with one of the industry’s strongest mixed reality teams to change the landscape for MR on the frontlines and beyond Drive prototyping initiatives to experiment with revolutionary mixed reality concepts that set new industry standards Design, develop, and enhance game engine components tailored for mixed reality applications Optimize rendering pipelines, physics simulations, and real‑time interactions to deliver high‑performance immersive experiences Collaborate with AR/VR specialists to integrate mixed reality sensors, displays, and spatial mapping capabilities Implement robust pipelines that transform raw sensor data into actionable, immersive visuals for the warfighter Partner with product managers, hardware engineers, and warfighter subject matter experts to translate mission requirements into practical, scalable solutions Evaluate and integrate emerging technologies and frameworks within the game engine ecosystem REQUIRED QUALIFICATIONS
Proficiency in C++ and familiarity with graphics APIs (DirectX, OpenGL, or Vulkan) Experience working in large codebases to solve complex problems in a matter of days and weeks, not months Excellent communication skills and ability to work cross‑functionally with stakeholders and executive leaders Must be a U.S. Person due to required access to U.S. export controlled information or facilities PREFERRED QUALIFICATIONS
Experience developing on console platforms, computer graphics, or real‑time simulation Experience with shader programming and multi‑threaded rendering pipelines Understanding of immersive technologies and sensor integration is a plus Demonstrated experience or strong interest in developing mixed reality or simulation applications The salary range for this role is an estimate based on a wide range of compensation factors, inclusive of base salary only. Actual salary offer may vary based on (but not limited to) work experience, education and/or training, critical skills, and/or business considerations. Benefits include comprehensive healthcare, competitive PTO, professional development reimbursement, and commuter benefits. As set forth in Anduril Industries’ Equal Employment Opportunity policy, we do not discriminate on the basis of any protected group status under any applicable law.
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Our Warfighter Systems division is pioneering a future where mixed reality (MR) creates immersive, intuitive, and life‑saving technologies. By seamlessly integrating real‑time data with cutting‑edge visualization tools, we empower warfighters with unparalleled situational awareness, enhanced training experiences, and operational superiority. This team consistently pushes the boundaries of what’s possible and shapes a future where technology and defense unite to protect our nation. WHAT YOU WILL DO
Work with one of the industry’s strongest mixed reality teams to change the landscape for MR on the frontlines and beyond Drive prototyping initiatives to experiment with revolutionary mixed reality concepts that set new industry standards Design, develop, and enhance game engine components tailored for mixed reality applications Optimize rendering pipelines, physics simulations, and real‑time interactions to deliver high‑performance immersive experiences Collaborate with AR/VR specialists to integrate mixed reality sensors, displays, and spatial mapping capabilities Implement robust pipelines that transform raw sensor data into actionable, immersive visuals for the warfighter Partner with product managers, hardware engineers, and warfighter subject matter experts to translate mission requirements into practical, scalable solutions Evaluate and integrate emerging technologies and frameworks within the game engine ecosystem REQUIRED QUALIFICATIONS
Proficiency in C++ and familiarity with graphics APIs (DirectX, OpenGL, or Vulkan) Experience working in large codebases to solve complex problems in a matter of days and weeks, not months Excellent communication skills and ability to work cross‑functionally with stakeholders and executive leaders Must be a U.S. Person due to required access to U.S. export controlled information or facilities PREFERRED QUALIFICATIONS
Experience developing on console platforms, computer graphics, or real‑time simulation Experience with shader programming and multi‑threaded rendering pipelines Understanding of immersive technologies and sensor integration is a plus Demonstrated experience or strong interest in developing mixed reality or simulation applications The salary range for this role is an estimate based on a wide range of compensation factors, inclusive of base salary only. Actual salary offer may vary based on (but not limited to) work experience, education and/or training, critical skills, and/or business considerations. Benefits include comprehensive healthcare, competitive PTO, professional development reimbursement, and commuter benefits. As set forth in Anduril Industries’ Equal Employment Opportunity policy, we do not discriminate on the basis of any protected group status under any applicable law.
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