NetherRealm Studios (WB Games)
Associate Artist-Cinematics (Temporary)
NetherRealm Studios (WB Games), Chicago, Illinois, United States, 60290
Associate Artist-Cinematics (Temporary) – NetherRealm Studios (WB Games)
NetherRealm Studios, part of Warner Bros. Games, invites applications for the
Associate Artist-Cinematics (Temporary)
position.
The Cinematics Associate Artist is responsible for supporting the Cinematics team members across any discipline in finalizing cinematic sequences in Unreal Engine.
Daily Responsibilities
Operate scene rendering tools and wrangle render job requests across all art disciplines.
Assist in cinematic setup and implementation across multiple features in Unreal Engine 5.
Help troubleshoot cinematic content issues.
Assist team members in testing content in engine and on console.
Essential Qualifications
Highly detail oriented and organized.
Some amount of formal art education such as BFA/BS from accredited art or design school or equivalent level of experience.
Familiarity with at least one industry standard 3D package (Maya, Motion Builder, Unreal Engine, etc.).
Ability to take direction well.
Strong problem solving skills.
Ability to learn new tools quickly.
Self-motivated and eager to learn.
Nice to Have
Experience with Cinematography.
Experience with Motion Builder.
QA experience.
Championing Inclusion at WBD Warner Bros. Discovery embraces the opportunity to build a workforce that reflects a wide array of perspectives, backgrounds, and experiences. Being an Equal‑Opportunity Employer means that we consider qualified candidates on the basis of merit, without regard to race, color, religion, national origin, gender, sexual orientation, gender identity, age, disability, or any other protected class.
If you’re a qualified candidate with a disability and require adjustments or accommodations during the job application and/or recruitment process, please visit our accessibility page for instructions to submit your request.
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Associate Artist-Cinematics (Temporary)
position.
The Cinematics Associate Artist is responsible for supporting the Cinematics team members across any discipline in finalizing cinematic sequences in Unreal Engine.
Daily Responsibilities
Operate scene rendering tools and wrangle render job requests across all art disciplines.
Assist in cinematic setup and implementation across multiple features in Unreal Engine 5.
Help troubleshoot cinematic content issues.
Assist team members in testing content in engine and on console.
Essential Qualifications
Highly detail oriented and organized.
Some amount of formal art education such as BFA/BS from accredited art or design school or equivalent level of experience.
Familiarity with at least one industry standard 3D package (Maya, Motion Builder, Unreal Engine, etc.).
Ability to take direction well.
Strong problem solving skills.
Ability to learn new tools quickly.
Self-motivated and eager to learn.
Nice to Have
Experience with Cinematography.
Experience with Motion Builder.
QA experience.
Championing Inclusion at WBD Warner Bros. Discovery embraces the opportunity to build a workforce that reflects a wide array of perspectives, backgrounds, and experiences. Being an Equal‑Opportunity Employer means that we consider qualified candidates on the basis of merit, without regard to race, color, religion, national origin, gender, sexual orientation, gender identity, age, disability, or any other protected class.
If you’re a qualified candidate with a disability and require adjustments or accommodations during the job application and/or recruitment process, please visit our accessibility page for instructions to submit your request.
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