NVIDIA
Senior Debugger Software Engineer
Join the NVIDIA Developer Tools team and empower engineers worldwide developing groundbreaking products in Automotive, VR, Gaming, Deep Learning, and High Performance Computing. Your efforts will help developers debug, profile, and analyze the performance of their systems and applications, and will enable third‑party developers to create custom debug tools for complex customer debugging problems.
We are looking for a senior software engineer to join our dynamic, worldwide team that develops and maintains a portfolio of debug tools and libraries hosted and targeting OSes including Windows, Linux, and other embedded real‑time OSes (RTOS).
What You’ll Be Doing
Architect, design, and implement solutions to integrate new debugger features into existing NVIDIA developer tools products.
Collaborate closely with research, libraries, and product teams at NVIDIA to identify debugger features that can effectively improve developer productivity and efficiency.
Document requirements and designs, and review documents with teams throughout NVIDIA.
Develop the compute debugger tools for GPUs running on Linux, Windows, and embedded operating systems.
Effectively estimate and prioritize tasks in order to create realistic delivery schedules.
Provide peer reviews to other engineers, including feedback on performance, scalability and correctness.
Mentor junior engineers.
What We Need To See
8+ years of experience
BS or MS in Computer Science or equivalent experience
Strong computer science fundamentals – algorithms and data structures, programming languages, parallel computing, and system software
Strong programming ability in C, C++, Assembly Language and scripting languages
Excellent knowledge of computer architecture
Ability to self‑manage, communicate, and adapt in a fast paced, high demand environment with changing priorities and direction
Excellent communication and interpersonal skills along with the ability to work in a dynamic and distributed team
Ways To Stand Out From The Crowd
Expert knowledge in GPU architectures and GPU programming.
Knowledge of CUDA programming
Experience and/or interests in creating developer tools like debuggers and profilers.
Masters or PhD in Computer Science, Mathematics, or related engineering fields.
Salary & Benefits Your base salary will be determined based on your location, experience, and the pay of employees in similar positions. The base salary range is $184,000 USD - $287,500 USD. You will also be eligible for equity and benefits.
Applications for this job will be accepted at least until December 21, 2025.
EEO Statement NVIDIA is committed to fostering a diverse work environment and is proud to be an equal opportunity employer. We highly value diversity in our current and future employees and do not discriminate on the basis of race, religion, color, national origin, gender, gender expression, sexual orientation, age, marital status, veteran status, disability status, or any other characteristic protected by law.
Job ID: JR2005055
#J-18808-Ljbffr
We are looking for a senior software engineer to join our dynamic, worldwide team that develops and maintains a portfolio of debug tools and libraries hosted and targeting OSes including Windows, Linux, and other embedded real‑time OSes (RTOS).
What You’ll Be Doing
Architect, design, and implement solutions to integrate new debugger features into existing NVIDIA developer tools products.
Collaborate closely with research, libraries, and product teams at NVIDIA to identify debugger features that can effectively improve developer productivity and efficiency.
Document requirements and designs, and review documents with teams throughout NVIDIA.
Develop the compute debugger tools for GPUs running on Linux, Windows, and embedded operating systems.
Effectively estimate and prioritize tasks in order to create realistic delivery schedules.
Provide peer reviews to other engineers, including feedback on performance, scalability and correctness.
Mentor junior engineers.
What We Need To See
8+ years of experience
BS or MS in Computer Science or equivalent experience
Strong computer science fundamentals – algorithms and data structures, programming languages, parallel computing, and system software
Strong programming ability in C, C++, Assembly Language and scripting languages
Excellent knowledge of computer architecture
Ability to self‑manage, communicate, and adapt in a fast paced, high demand environment with changing priorities and direction
Excellent communication and interpersonal skills along with the ability to work in a dynamic and distributed team
Ways To Stand Out From The Crowd
Expert knowledge in GPU architectures and GPU programming.
Knowledge of CUDA programming
Experience and/or interests in creating developer tools like debuggers and profilers.
Masters or PhD in Computer Science, Mathematics, or related engineering fields.
Salary & Benefits Your base salary will be determined based on your location, experience, and the pay of employees in similar positions. The base salary range is $184,000 USD - $287,500 USD. You will also be eligible for equity and benefits.
Applications for this job will be accepted at least until December 21, 2025.
EEO Statement NVIDIA is committed to fostering a diverse work environment and is proud to be an equal opportunity employer. We highly value diversity in our current and future employees and do not discriminate on the basis of race, religion, color, national origin, gender, gender expression, sexual orientation, age, marital status, veteran status, disability status, or any other characteristic protected by law.
Job ID: JR2005055
#J-18808-Ljbffr