Magnopus
We’ve been working on a variety of large-scale projects that will push boundaries and we’re building up the team to execute these ambitious visions on a global stage. We’ve got a rare opportunity to show the rest of the world what all this new tech is good for, while delivering fun experiences and engaging narratives that make a positive impact, but we need your help to make them truly amazing.
We are seeking a talented Senior Artist to join our Los Angeles team!
Responsibilities
Advocate for and promote best practices in in-game environment performance, including asset creation, materials, lighting, and related workflows.
Serve as an integral contributor within Magnopus’s development teams
Exceptional problem‑solving skills and the ability to think creatively
Partner with designers and artists to provide cohesive lighting solutions
Strong communication and interpersonal skills, with the ability to work collaboratively across teams and with key stakeholders.
Work closely with the team to tackle complex challenges while shaping and refining best practices and workflows.
Document tools and techniques for departmental reference.
Assist Lead Artist with creating schedules and timelines for projects
Mentoring junior artists while setting visual quality standards
Work with Leads and stakeholders to address notes from clients or creative teams
Additional responsibilities as assigned by the Art Lead.
Required Qualifications
5+ years of experience with real-time environment art creation
5+ years experience developing games, or VR/AR titles using a real-time 3D game engine like Unreal (preferred) or Unity, including at least 2 shipped titles
Solid understanding of lighting and environment composition
Expertise in Maya for modeling and UV work
Excellent proficiency in Substance Painter/Designer and Photoshop
Strong understanding of authoring texture and material following PBR principles
Ability to take film-quality assets and prepare them for rendering in an AR/VR environment with focus on performance and memory efficiency
Strong artistic sensibility for lighting, composition, atmosphere, and player experience
Passion for innovation and a steadfast commitment to leading-edge industry trends and technologies
Experience collaborating with multi-disciplinary teams using task‑management software (JIRA, Shotgun, etc.)
Even Better if You Also Have
Visual Effects experience (Nuke, VRAY, etc)
Knowledge of shaders/materials and how they work under the hood
Basic Scripting Knowledge (C# / Javascript / Python)
Background in cinematography, film lighting, or live‑action production
Animation/Rigging Experience
$80,000 - $130,000 a year
Salaries offered are based on candidate experience, internal equity, and the level at which they are hired.
Magnopus is an experience focused technology company founded by a team of Oscar‑winning artists, designers, and engineers from games, films, and other unusual places. We’re passionate about creating rich experiences that unite the physical and digital worlds.
Because we’re building the future, we endeavor to create a diverse, creative workplace where people from many perspectives collaborate across disciplines to create amazing things together. We invest in our employee's progression with ongoing education and mentorship opportunities through their guilds, and support their happiness and productivity through generous health care, time off, and other benefits.
We try to foster a safe environment where we can take risks, and learn from our failures. While we value individual talents, we favor collaboration more. We believe that the leadership of the company works for the employees, not the other way around. We feel strongly that our employees guide who we are as a company and the work we create, so we look for characteristics of curiosity, empathy, respect, honesty, and courage in every candidate.
Though we’ve delivered a lot of crazy stuff, here are a few you can check out at home:
Mission: ISS
Disney Pixar Coco VR
Blade Runner 2049: Memory Lab
The Lion King - Virtual Production
Elixir
#J-18808-Ljbffr
We are seeking a talented Senior Artist to join our Los Angeles team!
Responsibilities
Advocate for and promote best practices in in-game environment performance, including asset creation, materials, lighting, and related workflows.
Serve as an integral contributor within Magnopus’s development teams
Exceptional problem‑solving skills and the ability to think creatively
Partner with designers and artists to provide cohesive lighting solutions
Strong communication and interpersonal skills, with the ability to work collaboratively across teams and with key stakeholders.
Work closely with the team to tackle complex challenges while shaping and refining best practices and workflows.
Document tools and techniques for departmental reference.
Assist Lead Artist with creating schedules and timelines for projects
Mentoring junior artists while setting visual quality standards
Work with Leads and stakeholders to address notes from clients or creative teams
Additional responsibilities as assigned by the Art Lead.
Required Qualifications
5+ years of experience with real-time environment art creation
5+ years experience developing games, or VR/AR titles using a real-time 3D game engine like Unreal (preferred) or Unity, including at least 2 shipped titles
Solid understanding of lighting and environment composition
Expertise in Maya for modeling and UV work
Excellent proficiency in Substance Painter/Designer and Photoshop
Strong understanding of authoring texture and material following PBR principles
Ability to take film-quality assets and prepare them for rendering in an AR/VR environment with focus on performance and memory efficiency
Strong artistic sensibility for lighting, composition, atmosphere, and player experience
Passion for innovation and a steadfast commitment to leading-edge industry trends and technologies
Experience collaborating with multi-disciplinary teams using task‑management software (JIRA, Shotgun, etc.)
Even Better if You Also Have
Visual Effects experience (Nuke, VRAY, etc)
Knowledge of shaders/materials and how they work under the hood
Basic Scripting Knowledge (C# / Javascript / Python)
Background in cinematography, film lighting, or live‑action production
Animation/Rigging Experience
$80,000 - $130,000 a year
Salaries offered are based on candidate experience, internal equity, and the level at which they are hired.
Magnopus is an experience focused technology company founded by a team of Oscar‑winning artists, designers, and engineers from games, films, and other unusual places. We’re passionate about creating rich experiences that unite the physical and digital worlds.
Because we’re building the future, we endeavor to create a diverse, creative workplace where people from many perspectives collaborate across disciplines to create amazing things together. We invest in our employee's progression with ongoing education and mentorship opportunities through their guilds, and support their happiness and productivity through generous health care, time off, and other benefits.
We try to foster a safe environment where we can take risks, and learn from our failures. While we value individual talents, we favor collaboration more. We believe that the leadership of the company works for the employees, not the other way around. We feel strongly that our employees guide who we are as a company and the work we create, so we look for characteristics of curiosity, empathy, respect, honesty, and courage in every candidate.
Though we’ve delivered a lot of crazy stuff, here are a few you can check out at home:
Mission: ISS
Disney Pixar Coco VR
Blade Runner 2049: Memory Lab
The Lion King - Virtual Production
Elixir
#J-18808-Ljbffr