City State Entertainment
Contract 3D Environment Artist (Remote)
City State Entertainment, Bothell, Washington, United States, 98021
Job Description
We are looking for a 3D Environment Artist to help build, populate, and refine the world of Camelot Unchained. In this role, you will contribute to the visual quality, performance, and cohesion of our in-game environments, taking assets from concept through final implementation. You will collaborate closely with art, design, and engineering to bring immersive, performant environments to life.
Responsibilities
Collaborate with the art team to create beautiful, cohesive, and performant environments and levels
Create high-quality environment assets from concept to in-game implementation
Work closely with art leads to identify and improve workflows, tools, and pipelines
Partner with design and engineering throughout the environment development process
Ensure assets meet visual, technical, and performance requirements
Share knowledge and collaborate with fellow artists
Qualifications
3+ years of professional experience as a 3D Environment Artist or in a similar role
Experience creating organic assets such as trees, foliage, rocks, and terrain
Strong prop creation skills, including structures, architectural elements, and world props
Strong art fundamentals, understanding of form, scale, mass, color, composition, and lighting
Experience building assets for real-time, in-game environments
Ability and willingness to learn and work within a proprietary game engine
Understanding of working within art and performance budgets
Excellent verbal and written communication skills
Passion for games, especially MMORPGs
Strong work ethic with a high sense of ownership and accountability
Comfortable working remotely
Bonus Qualifications
Experience with physically based rendering (PBR) workflows
Interest or experience in procedural environment creation
Experience using SpeedTree
Additional Information If you are a talented, passionate, and experienced 3D Environment Artist looking for an exciting new opportunity, please apply with your resume and portfolio today! We are an emphatically equal‑opportunity employer. This is a full-time contract remote position.
Company Description Unchained Entertainment is an independent video game development studio founded in March 2011. We are currently developing Camelot Unchained, a niche, RvR‑focused, old‑school MMORPG inspired by large‑scale realm warfare and player‑driven worlds.
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Responsibilities
Collaborate with the art team to create beautiful, cohesive, and performant environments and levels
Create high-quality environment assets from concept to in-game implementation
Work closely with art leads to identify and improve workflows, tools, and pipelines
Partner with design and engineering throughout the environment development process
Ensure assets meet visual, technical, and performance requirements
Share knowledge and collaborate with fellow artists
Qualifications
3+ years of professional experience as a 3D Environment Artist or in a similar role
Experience creating organic assets such as trees, foliage, rocks, and terrain
Strong prop creation skills, including structures, architectural elements, and world props
Strong art fundamentals, understanding of form, scale, mass, color, composition, and lighting
Experience building assets for real-time, in-game environments
Ability and willingness to learn and work within a proprietary game engine
Understanding of working within art and performance budgets
Excellent verbal and written communication skills
Passion for games, especially MMORPGs
Strong work ethic with a high sense of ownership and accountability
Comfortable working remotely
Bonus Qualifications
Experience with physically based rendering (PBR) workflows
Interest or experience in procedural environment creation
Experience using SpeedTree
Additional Information If you are a talented, passionate, and experienced 3D Environment Artist looking for an exciting new opportunity, please apply with your resume and portfolio today! We are an emphatically equal‑opportunity employer. This is a full-time contract remote position.
Company Description Unchained Entertainment is an independent video game development studio founded in March 2011. We are currently developing Camelot Unchained, a niche, RvR‑focused, old‑school MMORPG inspired by large‑scale realm warfare and player‑driven worlds.
#J-18808-Ljbffr