AGS - American Gaming Systems
Sound Designer AGS - American Gaming Systems•Austin, TX, United States
Job Overview The Sound Designer is responsible for handling all facets of game audio production, working as part of a creative game development team to design a superior quality gaming experience that is fun and engaging to our players.
Responsibilities
Designing brilliant sound effects, atmospheres and sonic textures that are tailored to each game's theme and enhances the gameplay experience.
Composing original music in a broad range of styles and genres, including recording, mixing, and mastering as needed.
Create games with a diverse team of Game Designers, Artists, and Software Engineers.
Be self-motivated and proactive during a game's production pipeline.
Receive and offer constructive feedback.
Contributing to process improvements to increase productivity and the sonic quality of our games.
Skills/Requirements
3+ years of professional job experience in a related audio field.
Experience in audio design and development for video slot games.
Highly proficient in modern DAWs such as Pro Tools, Logic, Reaper, etc.
Highly proficient in the use of 3rd party plugins and virtual instruments such as (but not limited to) EastWest, Native Instruments, iZotope, Waves, etc.
Basic understanding of audio middleware tools such as FMOD and Wwise.
Designing and creating the overall soundscape of a game, finding equal balance of both style and function.
Creating rich, compelling musical motifs that bring life to the game and help better tell its story.
Experience in a variety of microphone position and recording techniques.
Experience in a variety of audio engineering techniques.
Ability to manage and deliver audio assets for implementation.
Work on multiple projects simultaneously and be flexible to the ever-changing environment of a fast-growing company.
Bonus Skills
Have excellent communication and organizational skills.
Able to exercise discretion and independent judgment with respect to matters of significance in a game's production.
Experience developing in the Unity game engine.
Knowledge and experience using the C# scripting language.
Experience in version control such as SVN, Git, or Perforce.
Note: All offers are contingent upon successful completion of a background check
*Posted positions are not open to third party recruiters and unsolicited resume submissions will be considered free referrals.
AGS is an equal opportunity employer.
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Job Overview The Sound Designer is responsible for handling all facets of game audio production, working as part of a creative game development team to design a superior quality gaming experience that is fun and engaging to our players.
Responsibilities
Designing brilliant sound effects, atmospheres and sonic textures that are tailored to each game's theme and enhances the gameplay experience.
Composing original music in a broad range of styles and genres, including recording, mixing, and mastering as needed.
Create games with a diverse team of Game Designers, Artists, and Software Engineers.
Be self-motivated and proactive during a game's production pipeline.
Receive and offer constructive feedback.
Contributing to process improvements to increase productivity and the sonic quality of our games.
Skills/Requirements
3+ years of professional job experience in a related audio field.
Experience in audio design and development for video slot games.
Highly proficient in modern DAWs such as Pro Tools, Logic, Reaper, etc.
Highly proficient in the use of 3rd party plugins and virtual instruments such as (but not limited to) EastWest, Native Instruments, iZotope, Waves, etc.
Basic understanding of audio middleware tools such as FMOD and Wwise.
Designing and creating the overall soundscape of a game, finding equal balance of both style and function.
Creating rich, compelling musical motifs that bring life to the game and help better tell its story.
Experience in a variety of microphone position and recording techniques.
Experience in a variety of audio engineering techniques.
Ability to manage and deliver audio assets for implementation.
Work on multiple projects simultaneously and be flexible to the ever-changing environment of a fast-growing company.
Bonus Skills
Have excellent communication and organizational skills.
Able to exercise discretion and independent judgment with respect to matters of significance in a game's production.
Experience developing in the Unity game engine.
Knowledge and experience using the C# scripting language.
Experience in version control such as SVN, Git, or Perforce.
Note: All offers are contingent upon successful completion of a background check
*Posted positions are not open to third party recruiters and unsolicited resume submissions will be considered free referrals.
AGS is an equal opportunity employer.
#J-18808-Ljbffr