Vira
Remote, Armenia, Georgia, Poland, Serbia, Ukraine
We are Joyteractive - a leading mobile game developer and publisher specializing in the captivating world of puzzle games. Today, our team boasts 50+ rock star professionals, and we're on the lookout for talented individuals to help us dominate the world of puzzles!
#1 in the Cryptogram niche by downloads
Top 10 Puzzle Games in the US for the last 6 months
We're on the hunt for a skilled
Level Designer
to strengthen our RnD team. What are you working on?
Genres: Puzzle, Casual For which tasks (responsibilities)?
Create Fun Levels: Design and develop levels for new puzzle games, ensuring challenging gameplay that is fun all way through Difficulty Curve Management: Work on balancing the difficulty curve across levels to ensure a smooth and rewarding player progression Level Editor Improvement: Contribute to improving the level editor to enhance workflow efficiency and creativity What kind of professional are we looking for?
2-3 years of experience as a Level Designer, specifically in casual or hyper-casual genres At least 1 year of experience designing puzzle levels (word and other hybrid puzzle mechanics) Experience working with analytics and behavior metrics Understanding of game design principles Russian fluent Will be a plus: B2 level of English A passion for puzzle games and hands-on experience with the genre Basic knowledge of Unity Experience using AI tools What are the conditions and bonuses?
For your success we offer: 18 business days of compensated day-offs 8 paid Personal Days a year + 1 day is added every year Individual budget for training and growth Payment for wear and tear on equipment while using a personal computer
#J-18808-Ljbffr
Level Designer
to strengthen our RnD team. What are you working on?
Genres: Puzzle, Casual For which tasks (responsibilities)?
Create Fun Levels: Design and develop levels for new puzzle games, ensuring challenging gameplay that is fun all way through Difficulty Curve Management: Work on balancing the difficulty curve across levels to ensure a smooth and rewarding player progression Level Editor Improvement: Contribute to improving the level editor to enhance workflow efficiency and creativity What kind of professional are we looking for?
2-3 years of experience as a Level Designer, specifically in casual or hyper-casual genres At least 1 year of experience designing puzzle levels (word and other hybrid puzzle mechanics) Experience working with analytics and behavior metrics Understanding of game design principles Russian fluent Will be a plus: B2 level of English A passion for puzzle games and hands-on experience with the genre Basic knowledge of Unity Experience using AI tools What are the conditions and bonuses?
For your success we offer: 18 business days of compensated day-offs 8 paid Personal Days a year + 1 day is added every year Individual budget for training and growth Payment for wear and tear on equipment while using a personal computer
#J-18808-Ljbffr