Qualcomm
GPU Compiler Performance Developer, Staff
Qualcomm, San Diego, California, United States, 92189
Company: Qualcomm Semiconductor Limited
Job Area: Engineering Group, Engineering Group > GPU ASICS Engineering
General Summary:
Qualcomm’s Adreno GPU has been the industry‑leading mobile graphics solution in today’s Android smart‑phone market worldwide. Our power‑efficient GPU solution is fundamental to enable the new exciting markets like VR/AR, IoT, AI,争bot, autonomous driving, etc. The GPU compiler is a key component of the graphics solution. We invite you to join us to create world‑class GPU compiler products to enable high‑performance graphics and compute with low power consumption.
This position will be responsible for performance analysis and optimizations for mobile games running on Qualcomm’s Adreno GPUs. Through analyses and experiments on GPU applications, the development of tools and profilers, and the investigation and prototyping of compiler optimizations, there Prevention opportunities a influence performance of games and GPU design.
Minimum Qualifications:
Deep understanding of computer architecture (GPUargaphy, memory, data layout, etc.) and performance trade‑offs.
davon extensive experience with game or parallel application performance tuning on multi‑core CPU, GPU, or heterogeneous systems.
Compilerล็อต knowledge, development, and optimization experience.
Experience with C/C++ or scripting languages (e.g., Python).
Good communication skills and teamwork spirit, reliable and self‑motivated.
Bachelor’s degree in Computer Engineering, Computer Science, Electrical Engineering, or related field and 4+ years of Software Engineering, Hardware Engineering, Systems Engineering, or related work experience.
Master’s degree in Computer Engineering, Computer Science, Electrical Engineering, or related field and 3+ years of Software Engineering, Hardware Engineering, Systems Engineering, or related work experience.
PhD in Computer Engineering, Computer Science, Electrical Engineering, or related field and 2+ years of Software Engineering, Hardware Engineering, Systems Engineering, or related work experience.
Preferred skills/experience for role:
Graphics shader programming (OpenGL, Vulkan, DirectX, or others) or OpenCL/CUDA kernel development.
Experience with performance profiling and tuning for games.
Experience with usage/development of CPU/GPU performance modeling and profiling tools.
Education: Required: Bachelor’s degree in Computer Science, Electrical Engineering, Information Systems, or related field, with 2+ years of industry experience.
Preferred: Master’s degree or PhD in Computer Science, Electrical Engineering, Information Systems, or related field.
Keywords: GPU, mobile games, graphics processor, compiler, performance, computer graphics, architecture.
Applicants Qualcomm is an equal‑opportunity employer. If you are an individual with a disability and need an accommodation during the application/hiring process, Qualcomm is committed to providing an accessible process. You may e‑mail
disability-accomodations@qualcomm.com
or call Qualcomm’s toll‑free number found
here . Upon request, Qualcomm will provide reasonable accommodations to support individuals with disabilities so they can participate in the hiring process. Qualcomm is also committed to making our workplace accessible for individuals with disabilities.
Qualcomm expects its employees to abide by all applicable policies and procedures, including but not limited to security and other requirements regarding protection of company confidential information and other confidential and/or proprietary information, to the extent those requirements are permissible under applicable law.
Agency Policy Our Careers Site is only for individuals seeking a job at Qualcomm. Staffing and recruiting agencies and individuals being represented by an agency are not authorized to use this site or to submit profiles, applications or resumes, and対応\ any such submissions will be considered unsolicited. Qualcomm does not accept unsolicited resumes or applications from agencies. Please do not forward resumes to our job alias, Qualcomm employees or any other company location. Qualcomm is not responsible for any fees related to unsolicited resumes/applications.
If you would like more information about this role, please contact
Qualcomm Careers .
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This position will be responsible for performance analysis and optimizations for mobile games running on Qualcomm’s Adreno GPUs. Through analyses and experiments on GPU applications, the development of tools and profilers, and the investigation and prototyping of compiler optimizations, there Prevention opportunities a influence performance of games and GPU design.
Minimum Qualifications:
Deep understanding of computer architecture (GPUargaphy, memory, data layout, etc.) and performance trade‑offs.
davon extensive experience with game or parallel application performance tuning on multi‑core CPU, GPU, or heterogeneous systems.
Compilerล็อต knowledge, development, and optimization experience.
Experience with C/C++ or scripting languages (e.g., Python).
Good communication skills and teamwork spirit, reliable and self‑motivated.
Bachelor’s degree in Computer Engineering, Computer Science, Electrical Engineering, or related field and 4+ years of Software Engineering, Hardware Engineering, Systems Engineering, or related work experience.
Master’s degree in Computer Engineering, Computer Science, Electrical Engineering, or related field and 3+ years of Software Engineering, Hardware Engineering, Systems Engineering, or related work experience.
PhD in Computer Engineering, Computer Science, Electrical Engineering, or related field and 2+ years of Software Engineering, Hardware Engineering, Systems Engineering, or related work experience.
Preferred skills/experience for role:
Graphics shader programming (OpenGL, Vulkan, DirectX, or others) or OpenCL/CUDA kernel development.
Experience with performance profiling and tuning for games.
Experience with usage/development of CPU/GPU performance modeling and profiling tools.
Education: Required: Bachelor’s degree in Computer Science, Electrical Engineering, Information Systems, or related field, with 2+ years of industry experience.
Preferred: Master’s degree or PhD in Computer Science, Electrical Engineering, Information Systems, or related field.
Keywords: GPU, mobile games, graphics processor, compiler, performance, computer graphics, architecture.
Applicants Qualcomm is an equal‑opportunity employer. If you are an individual with a disability and need an accommodation during the application/hiring process, Qualcomm is committed to providing an accessible process. You may e‑mail
disability-accomodations@qualcomm.com
or call Qualcomm’s toll‑free number found
here . Upon request, Qualcomm will provide reasonable accommodations to support individuals with disabilities so they can participate in the hiring process. Qualcomm is also committed to making our workplace accessible for individuals with disabilities.
Qualcomm expects its employees to abide by all applicable policies and procedures, including but not limited to security and other requirements regarding protection of company confidential information and other confidential and/or proprietary information, to the extent those requirements are permissible under applicable law.
Agency Policy Our Careers Site is only for individuals seeking a job at Qualcomm. Staffing and recruiting agencies and individuals being represented by an agency are not authorized to use this site or to submit profiles, applications or resumes, and対応\ any such submissions will be considered unsolicited. Qualcomm does not accept unsolicited resumes or applications from agencies. Please do not forward resumes to our job alias, Qualcomm employees or any other company location. Qualcomm is not responsible for any fees related to unsolicited resumes/applications.
If you would like more information about this role, please contact
Qualcomm Careers .
#J-18808-Ljbffr