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KingsIsle Entertainment

Build and Tools Software Engineer

KingsIsle Entertainment, Round Rock, Texas, us, 78682

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Build and Tools Software Engineer

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Build and Tools Software Engineer

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KingsIsle Entertainment The Build and Tools Software Engineer is a well-rounded engineer responsible for managing and enhancing the company’s build hardware and proprietary software systems as well as the company’s suite of internally developed tools. This person will work with the development and IT teams to define and implement improvements to the build infrastructure, modernize existing processes and implement new build processes for current and forthcoming products. Additionally, this person will assist the Tools Engineer in supporting the game development process by maintaining and enhancing our suite of internally developed tools.

Responsibilities

Collaborate with team members to design, implement and test well-engineered, reliable, maintainable, and scalable processes and systems Monitor and maintain the health of the build infrastructure Work with development and IT teams to modernize the build infrastructure Work with game development teams to enhance the existing tool suite and develop new tools to support current and forthcoming products Identify technical and developmental risks/obstacles and generate solutions Follow and learn best practices, processes, and systems standards Other related duties as assigned

Requirements

Bachelor’s in Software Engineering, Computer Science, or equivalent professional experience 2+ years software engineering or operations experience Strong Windows, Linux, and macOS system knowledge Web based scripting experience (PHP, JavaScript) Bash scripting, ssh and remote machine management experience Windows development experience C#, .NET development experience SVN experience Database/MySQL experience Strong time management skills with the ability to assess risk, define priorities, and resolve problems while meeting deadlines Excellent critical and analytical skills Strong written and verbal communication

Preferences

XML and HTML experience Cygwin experience C++, Python development experience Experience with industry standard build systems Experience with non-SVN source control systems Linux development experience

Seniority level

Seniority level Entry level Employment type

Employment type Full-time Job function

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