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eTeam

Gaming - Embedded Software Engineer IV

eTeam, San Diego, California, United States, 92189

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Job Title:

Embedded Software Engineer IV Duration: 12 Months Pay Rate: $70-80/hr Location: Remote

As a DSP kernel engineer on the Reality Labs team at Client, you can help contribute new, innovative low-level software that radically improves the performance of some cutting edge AR devices.

Responsibilities • Analyze, design, develop and debug DSP kernels for a variety of workloads. • Collaborate in a team environment across multiple scientific and engineering disciplines, making the architectural tradeoffs required to rapidly deliver software solutions. • Develop software for a variety of consumer devices. • Write clean readable code, debug complex problems, prioritize properly and get things done with a high level of efficiency. • Embrace the ambiguity of problem solving.

Minimum qualifications • Bachelor's degree in Computer Science, Computer Engineering, Electrical Engineering relevant technical field, or equivalent practical experience. • 5+ years of experience with development of software systems for DSPs • 5+ years experience with C or C++ • Experience developing, debugging, and shipping software products at scale • Communication experience and demonstrated experience working across disciplines to drive optimal solutions

Preferred qualifications • Masters or PhD in Computer Science, Computer Engineering, Electrical Engineering relevant technical field, or equivalent practical experience • 8+ years of experience with development of software systems for DSPs • Experience with DSP in the audio, video or camera space • Demonstrated experience working collaboratively in cross-functional teams • Experience in one or more of the following areas: • multi-DSP deployments • ML accelerators for edge devices • PyTorch environment • Cadence DSP programming