Real-Time Interaction Animator - Apple Vision Pro
Apple is where individual imaginations gather together, committing to the values that lead to great work. Every new product we build, service we create, or Apple Store experience we deliver is the result of us making each other’s ideas stronger. That happens because every one of us shares a belief that we can make something wonderful and share it with the world, changing lives for the better. It’s the diversity of our people and their thinking that inspires the innovation that runs through everything we do. When we bring everybody in, we can do the best work of our lives. Here, you’ll do more than join something — you’ll add something.
Apple Vision Pro is a revolutionary spatial computer that seamlessly blends digital content with your physical space. It will allow us to do the things we love in ways never before possible — all while staying connected to the people around us.
The ideal candidate is a strong keyframe animator with familiarity working with motion capture. They can demonstrate the principles of animation and bring to life character performances to the highest standard of quality in a real-time, interactive production. This role will focus on facilitating real-time animation workflows and digital content creation, balancing visual fidelity, interactivity, and performance optimization. This position involves a substantial R+D component, and candidates should be excited about defining new workflows and embracing new content creation and delivery methods.
Description
Create believable animations for a wide range of characters, creatures, and subjects. Collaborate across disciplines, working closely with designers, technical artists, and engineers to develop animation from conceptualization to implementation. Work with performance capture data, adapting it to project needs. Script or build workflows for automation, involving animation tasks and setting standards for Apple content development. Educate team members and set delivery specifications, evaluating deliverables.
Minimum Qualifications
- Bachelor's degree in Computer Graphics, Animation, or related field, or equivalent industry experience.
- Minimum 10 years of professional experience.
- Expertise in animation software and keyframe animation across various styles.
- Thorough understanding of real-time animation pipelines and processes.
- Knowledge of real-time rigging, procedural, and keyframe workflows.
- Deep understanding of interactive animation systems (e.g., state machines, character controllers, animation graphs, NPC AI, locomotion sets).
- Strong problem-solving skills, creative thinking, and ability to educate partners on solutions.
- Experience managing an entire real-time production cycle, such as AAA video games.
- Ability to prioritize and organize work to meet objectives.
- Independent, self-managed, excellent communicator, and team player.
Preferred Qualifications
- Portfolio demonstrating animation work (link required).
- Ability to create rigs is a plus.
Apple offers a total compensation package, including a base pay range of $163,300 to $290,100, depending on skills, experience, and location. Employees may also participate in stock programs, receive benefits like medical and dental coverage, retirement plans, discounts, educational reimbursement, and potential bonuses or relocation assistance. Learn more about Apple Benefits.
Apple is an equal opportunity employer committed to inclusion and diversity, promoting equal opportunity regardless of race, color, religion, sex, sexual orientation, gender identity, national origin, disability, Veteran status, or other protected characteristics. Learn more about your EEO rights as an applicant.
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