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Tailored Management

Gameplay Software Engineer II

Tailored Management, Redmond

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Job Title: Gameplay Software Engineer II
Location: Onsite at Redmond, WA
Duration: 12 Months
Pay rate: $70/hr on W2
Benefits: Medical, Health, Dental, PTO

Responsibilities
  • Work with a team of engineers to implement new features into Beat Saber, including integrating new platform services, game content, and more.
  • Own major areas of the codebase -- maintain improve code quality and stability.
  • Optimize various systems for best performance across platforms.
  • You will be responsible for driving photo realistic avatars
  • Develop the system that can drive the avatars
  • Integrate on the systems and help in development
Qualifications:
  • BS in Computer Science/Engineering or equivalent industry experience.
  • With at least 2-4 years game development experience.
  • Proficiency in C# , object oriented programming , and component oriented architecture.
  • Ability to work independently with minimal outside supervision.
  • Ability to multi-task, prioritize and be flexible - able to adapt plans and react to change in a diverse, fast-paced, and collaborative environment.
  • A habit of writing super-clean, encaspulated, testable, and well documented code.
  • Experience with all phases of product development lifecycle, including requirements definition, specifications, development, test, product release, and sustaining engineering.
Must Have:
  • 2 to 4 years of experience in C#
  • 2 to 4 years of experience in Game Engine Development
  • Extensive experience with Unity , including non-game loop features such as asset bundles, shaders, particle systems, and editor tool creation.
  • Working knowledge of 3D math.
  • Previous experience developing for current generation of gaming platforms.
  • Experience with version control and build systems.
  • Designing experience and game development experience