Snail Games USA
Full-Stack Engineer - Game Development Tools
Snail Games USA, Beverly Hills, California, United States, 90211
Snail Games strives to create the new high bar for gameplay experience in online gaming. We have been a global developer and publisher of digital entertainment since 2009 and are committed to pushing the boundaries of the industry. We are currently seeking a Junior Full-Stack Engineer to join a small, focused team building next-generation game development tools. You’ll work closely with senior developers and technical leadership to prototype, build, and refine core systems that empower our creative teams.
This role is designed for high-potential engineers with strong fundamentals, a passion for making things, and the drive to grow fast. If you've built ambitious personal projects, worked across multiple layers of a tech stack, and love the challenge of building systems that developers want to use, this is your shot.
Job Type:
Full-Time Location:
Beverly Hills, CA Hybrid or Remote Remote may be considered in the following states: Alaska, Arizona, California, Colorado, Connecticut, Florida, Georgia, Illinois, Maine, Missouri, New Jersey, Nevada, North Carolina, Ohio, Pennsylvania, Texas, Washington, and Wyoming. Responsibilities
Work with senior engineers to implement full-stack tools and workflows used by internal teams
Contribute to both UI/frontend and backend logic, integrating databases, file systems, or APIs as needed
Help build node-based editors, map tools, and visual scripting systems
Prototype ideas rapidly and iterate based on technical and user feedback
Assist with debugging, testing, and polishing systems for internal use
Document and maintain features as part of a growing toolchain
Minimum Requirements
Strong programming fundamentals (data structures, algorithms, OOP, debugging)
Familiarity with at least one game engine (eg. Unreal, Unity, or proprietary)
Experience building software projects through personal work, academic coursework, or professional roles, with attention to usability and long-term maintainability
Proficient in C++, with additional experience in scripting or systems-level languages such as Rust, Python, JavaScript, or C# considered a plus
Interest in building tools or platforms that empower other creators to build their own content
Comfortable thinking about how technical decisions affect end-user workflows and long-term support
Excited to contribute in a collaborative and rapidly evolving development environment
Eagerness to grow, experiment, and contribute meaningfully to a small team
Nice to Have
Experience building or extending editor tools or custom pipelines
Previous shipped projects to show off (personal, game jam, or commercial)
Understanding of databases, networking, or multi-platform deployment
Exposure to AI/ML toolchains or visual scripting systems
Why Join the Snail Games USA Team?
True focus on work/life balance
Paid company holidays, vacation, and separate sick leave
We offer medical, dental, vision, and Life/LTD
401k with company match
Salary Range:
$70,000 to $95,000 If you’re a hands-on builder ready to take the next step in your engineering career, we’d love to hear from you.
Full-Time Location:
Beverly Hills, CA Hybrid or Remote Remote may be considered in the following states: Alaska, Arizona, California, Colorado, Connecticut, Florida, Georgia, Illinois, Maine, Missouri, New Jersey, Nevada, North Carolina, Ohio, Pennsylvania, Texas, Washington, and Wyoming. Responsibilities
Work with senior engineers to implement full-stack tools and workflows used by internal teams
Contribute to both UI/frontend and backend logic, integrating databases, file systems, or APIs as needed
Help build node-based editors, map tools, and visual scripting systems
Prototype ideas rapidly and iterate based on technical and user feedback
Assist with debugging, testing, and polishing systems for internal use
Document and maintain features as part of a growing toolchain
Minimum Requirements
Strong programming fundamentals (data structures, algorithms, OOP, debugging)
Familiarity with at least one game engine (eg. Unreal, Unity, or proprietary)
Experience building software projects through personal work, academic coursework, or professional roles, with attention to usability and long-term maintainability
Proficient in C++, with additional experience in scripting or systems-level languages such as Rust, Python, JavaScript, or C# considered a plus
Interest in building tools or platforms that empower other creators to build their own content
Comfortable thinking about how technical decisions affect end-user workflows and long-term support
Excited to contribute in a collaborative and rapidly evolving development environment
Eagerness to grow, experiment, and contribute meaningfully to a small team
Nice to Have
Experience building or extending editor tools or custom pipelines
Previous shipped projects to show off (personal, game jam, or commercial)
Understanding of databases, networking, or multi-platform deployment
Exposure to AI/ML toolchains or visual scripting systems
Why Join the Snail Games USA Team?
True focus on work/life balance
Paid company holidays, vacation, and separate sick leave
We offer medical, dental, vision, and Life/LTD
401k with company match
Salary Range:
$70,000 to $95,000 If you’re a hands-on builder ready to take the next step in your engineering career, we’d love to hear from you.